The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Call of Brine + Overcharge should be buffed to what they were

These perks were buffed a while back to a point they actually became meta with the regression it applied, however now, as seen in this video I will link below, the regression applied is no insignificant that it's practically like tickling the gen with a feather.

The reason these perks were nerfed to what they are now, is not because they were too strong as they were, but because this was BEFORE the anti 3 gen nerf became a thing.

And these perks were HEAVILY used for 3 genning.

Now that the playstyle is gone, if killers even try to use the perks (If they were to get reverted) where they kick the gen and leave to kick another, they would rack up the 8 kicks incredibly fast to the point where they couldn't kick it anymore. Hence no longer being problematic.

If it is a huge concern however, my suggestion would be to make it so they don't stack together like before so only 200% at a time instead of the previously possible 400%. Either way, if the killer tries to 3 gen, it wont work because kicking the gen will have it's limits pretty quickly,

Comments

  • TheSingularity
    TheSingularity Member Posts: 97

    Im not against the idea, though even with 8 kicks max we'll likely still see stacked gen slowdown builds every game again.

  • Langweilg
    Langweilg Member Posts: 1,249

    Call of brine,ruin and overcharge could be buffed to 150%, but definitely not 200%.

  • GeneralV
    GeneralV Member Posts: 11,203

    Overcharge can be left as it is, but Call of Brine needs a buff.

  • sanees
    sanees Member Posts: 611

    you can kick generator only 8 times and 200% is still 2 times worse than the base progression of 1 survivor and 8 times worse than the progression of 4 survivors

  • GeordieKiller
    GeordieKiller Member Posts: 413

    as much as i would love to see those perks buffed back up it just a bandaid of the base game regression/progression instead of keeping the band aid or buffing the band aid the devs should really look at the base game.

    For example since the devs dont want the game to take so long ( 8 regression events) then i think its only fair to look into making sure the game doesnt end to quickily like Base Corrupt and Dead lock then changing the perks to add an extra gen to the base so 5 gens blocked with corrupt and 2 for dead lock in this sceanrio.

    This will deal with one of the biggest issues in the game gen effiency which is now going out of control with the hard nerfs to regressions this will be a postive healthy step forward for the game

  • Firellius
    Firellius Member Posts: 4,384

    Progression and regression aren't supposed to be 1 to 1.

    +100% regression is +100% regression, just like +50% heal speed is +50% heal speed. The game's perfectly fine with regression speed as it is, so getting double the normal is still huge.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,901

    Absolutely not. That was one of the worst metas the game has ever had and the possibility of it coming back should not even be considered, even with the gen kick limits it would still be very unhealthy imo.

    Strong regression perks should never be freely available without needing to down or hook a survivor. CoB and Overcharge don't have any prerequisite other than needing to kick the gen and thus their regression is rightfully weaker compared to other perks.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 1,779

    These perks shouldn't be touched for a good long while. Killers are still in the mindset of being completely obsessed with regression and this would only encourage that again.

    Besides, there's absolutely a possibility of these perks being used again to 3 gen, even with the 8 kick limit. With the "anti gen tap" feature, killers could (and certainly would) just prevent regression from stopping by forcing survivors off the gens if these perks were buffed to be too strong again. It doesn't matter if it's one regression event if you can keep the regression going indefinitely.

    And in shoebox sized maps it only makes patrolling the gens that much easier now.

  • squbax
    squbax Member Posts: 1,492

    Fyi a full effect CoB regresses less than 4 seconds off of a gen, literally the deffinition of useless.

  • danielmaster87
    danielmaster87 Member Posts: 9,409

    We do, and they still lose to good survivors. Just because 10 noob teams lose to those builds doesn't mean it's a good build.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,783

    because base values of regression are terrible. buffing something that is already terrible has no purpose.

  • CrossTheSholf
    CrossTheSholf Member Posts: 306

    All the Gen perks can use a buff with the Anti 3gen and 8 regression limit changes

  • Autharia
    Autharia Member Posts: 349

    Or you can swap to the better performing 2 aura 2 gen regression build that are happening now distortion is nerfed.

  • jmwjmw27
    jmwjmw27 Member Posts: 413

    Overcharge doesn't need a buff again, the skill check is the main purpose of it, and it already has its niche in skillcheck builds. Call of Brine could definitely use a buff considering how sad it is, but I'd rather not bring back gen kick meta even with the regression event limit. Seems easily exploitable now that you need to repair 5% to stop the regression and maps are shrinking in size.

  • ArkInk
    ArkInk Member Posts: 723

    Maybe not a full reversion, but at least CoB should be buffed imo. I think I'd actually prefer it if they made each perk stack but kept the numbers smaller than previous iterations.

  • Xernoton
    Xernoton Member Posts: 5,839

    Both of these perks are worthless. OC is quite literally worse than nothing when survivors hit the skill check, which many do, and CoB is a better info perk than a slowdown perk. Not that the info perk is any good.

    They definitely do need some changes. Either buffs or reworks.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,901

    If anything, Brine should be reworked. Or just get rid of the regression aspect altogether and buff the info. Although that might be difficult to do without stepping on Surveillance's toes too much, idk.

    But I don't think Brine's regression in its current state can be given a meaningful buff without becoming obnoxious again.

  • Triplehoo
    Triplehoo Member Posts: 662

    Only if they nerf Pain Resonance

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 769

    id rather not, these perks are very conceptually flawed. they should get rework instead.

    3 genning is still a powerful strategy and i would rather not have it buffed any more.