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What to do about lack of killer variety?

ĐĔĀṬĤ
ĐĔĀṬĤ Member Posts: 22
edited November 3 in General Discussions

Today I had 6 Nurses in a row with most of them having identical loadouts but different usernames and platforms. Yesterday were 7 Blights with 4 gen slowdown perks. Do we have to accept that we could face the same killer in a row? I'm actually falling asleep from the repetitive matches with the same killer in it.

What options are there? They could buff the killers to blight levels or set a system in place but chances are that will hurt queue time?

Comments

  • Shroompy
    Shroompy Member Posts: 6,688

    Honestly at that point Id just buy a lottery ticket. Aint nothin else you can do really

  • Ryuhi
    Ryuhi Member Posts: 3,826

    Why not play killer? Be the change you wish to see.

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  • Ryuhi
    Ryuhi Member Posts: 3,826

    That might provide some insight on why you've been seeing so many top tier killers

  • ad19970
    ad19970 Member Posts: 6,418

    I think the ideal solution would be to nerf Blight and especially Nurse, and buff weaker killers.

  • squbax
    squbax Member Posts: 1,493

    People HATE when bhvr buffs the weaker killers, because a lot of them are very BS to face, for example buffing knight, hag (yes she is weak if your opponent is actually sentient), trapper, freddy, sadako etc.. will result in people giving up, because the counterplay for these killers while very easy tends to be unninteractive and boring.

    When sadako was kind of strong, she was horrible to play against, so we have now a little upgraded version of og sadako, people despise facing like 90% of killers in the game, and the other 10% are only fun to verse if the killer player is not good.

    So the only solution for the problem is to nerf the most powerfull killers really, as people will probably he happy with this result and there would not be problems of new killers to face, rather just the ole ones but less effective.

  • jmwjmw27
    jmwjmw27 Member Posts: 436

    I think the developers should test out a system that prevents any one survivor from getting the same killer for more than 3 matches in a row, excluding whatever killer has been most recently released. But rather than actually implementing it, simply keep track in the background of theoretically how much additional time it would take matchmaking for all users if it were implemented. I would be surprised if it had any impact on queue times at all, especially since excluding the newest released killer addresses really the only pain point I can see.

  • DeBecker
    DeBecker Member Posts: 281

    So you just switch between the best two killers, survs who played vs nurse will be matched vs blight and vice versa. Not better at all.

    Since devs are relucant to nerf Nurse for whatever reason, nothing will change at all. And you just cannot bring every killer to S-Tier, as such strong killers should never even exist.

  • jmwjmw27
    jmwjmw27 Member Posts: 436

    Yes better at all. Not being able to verse the same killer 4 or more times in a row is a great start.

  • tjt85
    tjt85 Member Posts: 955

    Repeat prevention would be good. That said, I feel like I get a pretty decent variety of Killers in my Trials with not too many repeats in a play session. I'm a painfully average to bad Survivor, however. The greatest variety is probably somewhere in the middle of MMR.

    I think this is more of a problem at the extremes. There's only a handful of Killers that can really compete at the top end of the scale where teams are coordinated and gen focused (high mobility / capable of very quick downs) and a saturation of certain Killer types at the very bottom (low mobility Stealth & set up Killers like Trapper and Ghostface, who benefit from a lack of player awareness and a much slower rate of gen progression).

    If BHVR buff the weaker Killers in the wrong way, they'll become far too oppressive for the weaker players that typically face them and it still might not be enough to compensate against stronger teams. There's no easy solution.