Which is the most urgent issue for you?
Players are talking about a lot of different issues at the moment: the matchmaking system, pipping system, SWF balance, dc's, performance (more on console than pc)... just to name a few.
Which 1 or 2 things are the most urgent for you? Which would you prioritize if you were a dev?
For me, it's the dc's and the matchmaking. My big problem with the matchmaking is that you get matched with people from all over the world which lets you have bad pings on a regular basis.
What's the biggest issue for you?
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There's just so many issues going on right now It's hard to pick just 1 or 2.
- The Biggest Issue right now Is probably the Loading screen DCs, With the long wait times you have people waiting 10 mins for a match only for it to be a 3v1 which nobody finds fair.
- Then The Matchmaking, You have people brand new to the game going against rank 1s. It's madness and probably turning those newer players away.
- SWF Is a huge Balance issue and If I had any say I'd have done something about it a long time ago but right now I don't see any changes coming to it especially with the abundant of other issues in the game.
- The new Pipping is just god awful and should be reverted back until they come up with a better solution.
- Whatever happened to spirit needs to be fixed asap.
- The Entity not blocking Vaults is a pretty game braking bug also.
That's just of the top of my head, I could go on and on....
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DCs and Matchmaking.
This is how all my matches have been since the last update:
Post edited by tt_ivi_99 on1 -
@tt_ivi_99 To clarify: Rank system or matchmaking system? (Because your screenshot looks more like you don't like the matchmaking.)
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Most pressing issue: Infinite Loading Screen
Because it's game breaking, not only for those who experience it. It makes other players suffer as well, because it leads to 3v1 or 2v1s and nobody wants that, so they DC and need to search for a new lobby (which wastes time). As if our time wasn't valuable, because it has to be spent with looking for new lobbies, because just another 3v1 or 2v1 happened.
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May I add to your first point that the 4th survivor also suffers from a crash/freeze and has to force close with the task manager and restart DbD? Cut that annoys me even more
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Matchmaking in general . If i get good ping at first try im happy and yeah also disconnecting especially before game even begins.
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I don't even know at this point with all the issues it accumulated.
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I'd say that the infinite loading screen is the game's biggest issue right now. It's THIS problem that results in game's starting with just 3 people and in general just makes people unhappy.
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1-) Infinite loading screens
2-) In game DCs
They have to fix these 2 problems as soon as possible.
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Not having fun anymore
DBD needs too big rework, sad
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Yh, matchmaking, sorry :)
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1) Loading screen
2) Survivor pips/ranks
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Ultrawide support or at the very least an in-game resolution slider so I can play at 1920x1080, it's 2019 discrimination against ultrawides really should be a thing of the past.
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Jane's underwear.
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Fix the easiest ones first as it should be straight forward.
Matchmaking and rank system, should be easily done, simply revert them until they can get them working properly.
Dcing just change how it works, they have a threshold already and an auto system so change it to a really low number like 5% and instead of banning people time them out for 1 hour if they hit it.
The game breaking bugs like loading screen etc I am sure they are working on them but when they are game breaking they need to be the top priority.
Communicate with us on what's happening, so far nothing is being said and the silence doesn't help, they have always been quite good at being open and imo should make a post acknowledging the feedback even if they don't agree.
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Dedicated servers which would hopefully eliminated some problems like latency and dcs ( not all people who dc, dc willingly. It happened to me a couple times after the update came out)
matchmaking, I hate getting rank 17 or lower killers who don’t know what to do because they are still new to the game. It makes me feel bad when they don’t do well and people I play with are just being toxic towards them
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1) genrush no time for kill
2) hatch standoff and end game
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Devs fixed genrush with a perk as usual
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Hell no way but wait i dont have perk slots to menage fix all bullshit what hurt this game.Dont want gen rush take perks on gens but only 4.Dont like be loop all game take perks for palets etc.And soo on i rly like this game but im rly wasted fixing game with dlc and perks.
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Less than 4 survivors loading in. I've had like 6 games today where there's been at least 1 person missing. It's not fun to play with only 2 teammates and not fun to get less points with killer.
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The game needs to be aligned from 1 survivor < killer < swf to survivors < killer. Killers have too many literal and figurative obstacles while it’s easy breezy beautiful cover girl for swf. And that needs to change, and it cannot be fixed with new perks especially when the killer only has 4 slots to counter the many more problems they face in a game.
A good starting point is ONLY making items available in a trial (keys and maps should be ultra rare offerings) and toolboxes being reworked so either only one can work at a time or they only work on hooks. Killers should also get 6-8 perks. And survivors who daudle when the gates are open need to be Exposed and suffer the consequences.
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I don’t know if anyone else has noticed, but on mount ormond auras are almost impossible to see.
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Crashes during the loading screen.
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Literally what everyone has been posting about before you made this thread.
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Gen rushing
Crashes during loading screen which ruins matches
Spirit
Solo and SWF gap
The fact only some killers (Nurse, Billy, Hag and Spirit) can keep up with gens.
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Had a couple of games with swf using object of obsession as active radar for the whole team.
Don't see it that often but feels broken with swf and could do with a rework.
Maybe rework it to reverse? As in it activates within 20/24/28 metres of the killer.
Having it up to 72 metres away is nearly the entire map in some cases.
Not too bothered as I don't see it often but feels like it doesn't work as intended with swf.
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Hatch standoff is only a thing if you let it be.
Killer? Hit them and move on. 1 kill isnt worth 20 mins.
Survivor? Jump. You either get out or dont. 7k bp isnt worth 20 mins.
Know how I know the time isnt worth it? Because one of the main complaints is matchmaking times. So the people who are mad at waiting an extra 3 mins to play, are willing to wait 20, 30, 45 mins for a few measly points?
Forget that. Hatch standoffs are a joke, as are most people who make them happen.
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@Detective_Jonathan But this thread is about what is the most important thing for you personally. 😐️
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