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The Houndmaster looks amazing, but I still have one concern
I'm loving a lot of things about the Houndmaster. For a start, she's an ORIGINAL killer with english voice lines! She has an unique look and weapon based around a really cool theme and, of course, the best part, her power is that she has a dog! We have an actual dog in the game, light up the fireworks!
But then… one thing is concerning me: mechanically, her power also feels like a mix between Twins and Knight. And of the things those two (or three? Viktor counts?) have in common is that they are the buggiest killers in the game!
The Twins were INSANELY buggy at release, a realease that was possibly the buggiest patch in DbD history. Years later, they still have to face a bunch of bugs and from time to time they get a very weakening or gamebreaking one. The Knight was also buggy an inconsistent as hell at release, and he remained over a year with some bugs that I don't even remember if they are already fixed or not (because I don't play Knight very often), like the stun bug and the visual buggs that caused his VFX to remain permanently on spots of the map.
And by the way, SHE IS ALREADY FULL OF BUGS RIGHT NOW:
Again, I loved her and her doggo, but I really hope she doesn't become another Twins with everlasting bugs.
Comments
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I absolutely love this killer design and lore. And I find the concept of her power really interesting. I love the idea of a killer using an animal to help kill survivors
5 -
As usual, she looks stellar. Though from the one bot match I played, she felt rather janky.
But, like, that’s 1 game against the already weird bots, so it’s hardly a good basis.
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I love how she looks too. Getting major Hostel/Most Dangerous Game vibes from her.
3 -
That can certainly be fixed with a few tweaks until her release. What makes me worried is that some of the bugs might end up staying for a long time like it happened with Twins and Knight.
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