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The behaviour when running two Invocation Perks doesn't make sense

Honestly, I was quite disappointed to find that when using more than one invo, you have to perform them separately to activate them all.

If you ask me, it should be one Invocation action to activate every single Invocation perk you have equipped. Synergy is a big deal in DBD. Imagine if you had to do one blessing action per Boon perk you had equipped, that'd be silly. Plus you're going to run out of buttons to bind to each individual Invocation pretty quickly if you plan on adding more.

If we can have a "mega boon", let us have a "mega invocation" too. The setback for Invocations is already very significant, I don't think it should be 60 seconds per perk you bring as well. Just let us do them all in one go.

Comments

  • SidneysBane1996
    SidneysBane1996 Member Posts: 115

    I think if they had both activate at the same time it would be way too strong. Imagine old OoO and a BNP every gen for one Invocation. That is too much power for Survivors to have, I'd almost put that on the same level as a Killer power.

    The perk is bad though, it shouldn't be Broken for this effect. In fact make it Blindness except for aura on the Killer for this effect. Broken is too severe.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,897
    edited November 7

    Nah, that would be way too strong, especially in the future when you could stack 4 invocations.

    The benefit of using multiple is you get multiple permanent buffs but you can't really become Broken more than once.

    With giga-boon builds the killer can also deactivate all 4 perks with a single snuff, that doesn't really apply here since invocations are permanent.

    (Please make Weaving Spiders work on blocked generators though, it's so silly that it doesn't.)

  • AhoyWolf
    AhoyWolf Member Posts: 4,338

    I think that's why they should add different debuffs to different Invocations! For Weaving Spiders I think Broken makes sense, but for this new Perk I think Blindness would be a great debuff that fits the Perk! Maybe not all the time like Broken, maybe it could work like the Killer reveal does, when YOU scare a crow you suffer from blindness for a few seconds, something like that could be neat!

  • RFSa09
    RFSa09 Member Posts: 798

    i totally agree