Shoulder the Burden should lose it's downside
Shoulder the Burden, in theory, looks like a great new anti-tunneling perk. Of course base game mechanics to counter tunneling would be better, but it's still better than nothing.
However, with the current downside of getting exposed for 20 seconds after using the perk, I don't see this perk getting much value at all. That's because killers who tunnel generally also proxy camp, which means that the survivor unhooking with Shoulder of the Burden will instantly go down in most cases.
Let's say a survivor is on death hook, you weren't hooked once, and you have Shoulder the Burden. Using this perk on the hooked survivor will add a hook state to you and remove one from the survivor. Except now you will go down immediately because of the exposed effect, get hooked, and now you are on death hook instead of the survivor you unhooked. So now when you get unhooked, the killer will just tunnel you, and Shoulder the Burden did pretty much nothing. Fantastic.
In my opinion the perk does not need a downside at all, or at least not one as severe as the exposed effect. As long as the exposed status effect stays, the perk will be possibly only good for coordinated swf survivors against killers that don't really tunnel. And even that might be a stretch.
It absolutely needs to lose it's downside if this perk is supposed to be a good perk. Or at the very least have it exchanged for something much less severe.
Comments
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I disagree, because it's entirely possible to chain this effect, where each survivor can go in turn which buys another 70s on hook each time on top of the potential 140s the killer has already wasted.
You can combine this with Reassurance to make it REALLY punishing for the killer, and you can even use Camaradarie with it as an unironically good combo. You can even look at some Breakdown shenanigans to really mess the killer over.
If killers returns to hooks, they have the same things to fear as Borrowed Time, Decisive Strike, Off the Record if the unhooked player body blocks. A Killer that is determined to camp and tunnel has to be very afraid of thiese combo, because they can easily lose 3 or 4 gens from playing this way.
Survivors using this perk intelligently can really screw a killer over... of course it requires survivors to use the perk intelligently so it'll have issues in SoloQ, but you can't make the perk foolproof, otherwise it becomes busted.
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For example.... not being possible to stack this effect at the same survivor repeatedly?
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Then just don't use shoulder the burden if the killer is proxy camping. They'll have a better chance with the 10 seconds of endurance and the unhooker staying healthy. Better yet, don't unhook and just do gens for 70s.
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The perk is problematic because it hard counters all killer gameplay, not just tunneling. You can literally force killers to have to evenly spread out all hooks which is essentially a guaranteed killer loss unless the survivors are making serious mistakes.
Exception, nurse and blight. They are OP enough to overcome this. They both need a good nerfin'
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In theory I see your concern, having to 2-hook every survivor before getting a kill can often result in a loss, but I believe the coordination and time investment with Shoulder of the Burden to force the killer to hook everyone twice before getting a kill would balance this out. As far as I can tell, a 4-man swf would need the right survivor at the right place multiple times to pull this off. So I personally believe the perk won't become a problem in that regard, even if it lost it's downside.
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Doesn't require right place right time, at all. You just have everyone run the perk. Anyone can go for the save and can initiate the perk. The only people that can't use the perk are those already on death hook, but the chances of that happening is excessively low if everyone runs the perk unless the survivor team is genuinely not that great.
What's worst is that the only downside to this perk, the unhooker getting exposed, is that the ONLY way to take advantage of that downside as a killer is to face or proxy camp. That's right - we're actively encouraging even MORE killers to face or proxy camp just to TRY to counter the perk. That expose timer is VERY low, so only killers who are sticking around the hook would be able to effectively utilize the downside.
Not only is the perk game-breaking, it also actively encouraging hook camping.
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Why exactly people think it is anti-tunneling perk? There is no time limit. It's not like effect is ignored, if you don't tunnel as DS/OTR.
It works even better, if killer is not returning back, because then it has no downside. This perk would be kinda broken, if survivors could do it in front of you.
It doesn't need buff in general. All you need is make it easier to use for soloQ. It's definetly good enough to use for SWF already, no need for any buffs.
We really need to see other survivors perks already…1 -
I'm curious: Does Shoulder the Burden not work on transferred hook states? Like, you tried using the perk on someone who's current hook stage is transferred, but it ends up doing nothing?
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Quick reminder, because this seems to be getting lost in translation somewhere:
You don't need to 2-hook everyone, you need to 1-hook everyone. If someone with a hook state uses this perk, they put themselves on death hook, completely nullifying any purpose the perk might have.
Basically, if ALL survivors have the perk, the minimum number of hooks required before a kill becomes 6.
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Why exactly people think it is anti-tunneling perk?
Because shuffling hookstates around is only valuable if the killer is tunnelling, which means that if the killer isn't tunnelling, this perk's only effect is making you exposed.
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