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Shoulder the Burden should lose it's downside

ad19970
ad19970 Member Posts: 6,405

Shoulder the Burden, in theory, looks like a great new anti-tunneling perk. Of course base game mechanics to counter tunneling would be better, but it's still better than nothing.

However, with the current downside of getting exposed for 20 seconds after using the perk, I don't see this perk getting much value at all. That's because killers who tunnel generally also proxy camp, which means that the survivor unhooking with Shoulder of the Burden will instantly go down in most cases.

Let's say a survivor is on death hook, you weren't hooked once, and you have Shoulder the Burden. Using this perk on the hooked survivor will add a hook state to you and remove one from the survivor. Except now you will go down immediately because of the exposed effect, get hooked, and now you are on death hook instead of the survivor you unhooked. So now when you get unhooked, the killer will just tunnel you, and Shoulder the Burden did pretty much nothing. Fantastic.

In my opinion the perk does not need a downside at all, or at least not one as severe as the exposed effect. As long as the exposed status effect stays, the perk will be possibly only good for coordinated swf survivors against killers that don't really tunnel. And even that might be a stretch.

It absolutely needs to lose it's downside if this perk is supposed to be a good perk. Or at the very least have it exchanged for something much less severe.

Comments

  • SoGo
    SoGo Member Posts: 1,270

    For example.... not being possible to stack this effect at the same survivor repeatedly?

  • Memesis
    Memesis Member Posts: 180

    Then just don't use shoulder the burden if the killer is proxy camping. They'll have a better chance with the 10 seconds of endurance and the unhooker staying healthy. Better yet, don't unhook and just do gens for 70s.

  • ad19970
    ad19970 Member Posts: 6,405

    In theory I see your concern, having to 2-hook every survivor before getting a kill can often result in a loss, but I believe the coordination and time investment with Shoulder of the Burden to force the killer to hook everyone twice before getting a kill would balance this out. As far as I can tell, a 4-man swf would need the right survivor at the right place multiple times to pull this off. So I personally believe the perk won't become a problem in that regard, even if it lost it's downside.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,910
    edited November 12

    Doesn't require right place right time, at all. You just have everyone run the perk. Anyone can go for the save and can initiate the perk. The only people that can't use the perk are those already on death hook, but the chances of that happening is excessively low if everyone runs the perk unless the survivor team is genuinely not that great.

    What's worst is that the only downside to this perk, the unhooker getting exposed, is that the ONLY way to take advantage of that downside as a killer is to face or proxy camp. That's right - we're actively encouraging even MORE killers to face or proxy camp just to TRY to counter the perk. That expose timer is VERY low, so only killers who are sticking around the hook would be able to effectively utilize the downside.

    Not only is the perk game-breaking, it also actively encouraging hook camping.

  • PetTheDoggo
    PetTheDoggo Member Posts: 147

    Why exactly people think it is anti-tunneling perk? There is no time limit. It's not like effect is ignored, if you don't tunnel as DS/OTR.

    It works even better, if killer is not returning back, because then it has no downside. This perk would be kinda broken, if survivors could do it in front of you.

    It doesn't need buff in general. All you need is make it easier to use for soloQ. It's definetly good enough to use for SWF already, no need for any buffs.

    We really need to see other survivors perks already…

  • Toxicboii
    Toxicboii Member Posts: 451

    I'm curious: Does Shoulder the Burden not work on transferred hook states? Like, you tried using the perk on someone who's current hook stage is transferred, but it ends up doing nothing?

  • Firellius
    Firellius Member Posts: 4,381

    Quick reminder, because this seems to be getting lost in translation somewhere:

    You don't need to 2-hook everyone, you need to 1-hook everyone. If someone with a hook state uses this perk, they put themselves on death hook, completely nullifying any purpose the perk might have.

    Basically, if ALL survivors have the perk, the minimum number of hooks required before a kill becomes 6.

  • Firellius
    Firellius Member Posts: 4,381

    Why exactly people think it is anti-tunneling perk?

    Because shuffling hookstates around is only valuable if the killer is tunnelling, which means that if the killer isn't tunnelling, this perk's only effect is making you exposed.