Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

17 games in and my 2v8 stats are concerning

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Comments

  • vol4r
    vol4r Member Posts: 364
    edited November 2024

    I played 9 killer games. 7x 8k, 1x 7k, 1x 6k.

    Every escape was hatch. No escape gates ever opened.

  • vol4r
    vol4r Member Posts: 364

    I tried that once as huntress + blight (9k + 6k hours killers).
    I played against it once too (huntress and blight too, both killers 6k hours).

    Both situations ended in killers win.

    Slugging is strong, people don't do gens. All you need is good snipes as huntress and blight or billy to cover gens.

  • tjt85
    tjt85 Member Posts: 1,116

    Well, I spent all my 2 Vs 8 games yesterday dying along with all my other teammates. I only escaped once through a lucky hatch escape.

    Personally, if my escape rate for 2 Vs 8 is no better than the one I have for 1 Vs 4, I may as well play 1 Vs 4. At least I can face a bigger variety of Killers and use a bunch of different builds in 1 Vs 4.

    It might be different if they add more Survivor classes and Killers in the future, but right now there's currently not enough reason for Survivors to keep playing 2 Vs 8 if it feels just as sweaty as playing the regular mode (or even sweatier, with all the buffed up Blights/Billys/Spirits and Nurses around).

  • Autharia
    Autharia Member Posts: 460
    edited November 2024

    Watch when stats come out it being 42% survive rate and 58% kill rate from blight/billy alone carrying the other killers. Countering all the survivor sided chats.

  • LeFennecFox
    LeFennecFox Member Posts: 1,323

    If you somehow get 8 man slugged in 2v8 you need locked up and studied under a microscope.

  • danielmaster87
    danielmaster87 Member Posts: 10,076

    I think we'll see what we saw last time. Really strong start for survivors in 2v8, because their base plus classes are insane. But then the really good survivors will get bored with the mode and go back to regular queue (or something that causes the average teammate you get to go down in quality), the good killers will start playing because the queue times finally go down, and then we'll see survivors almost never get the crushing results they were getting in the beginning, because they don't know what they're doing and the killers do. That sort of shows what's wrong with the game in general.

  • Vishlumbra
    Vishlumbra Member Posts: 222

    I been playing solo queue Trapper, while I set up traps on gens I have close, my teammate goes and pressures survivors.

    I try to protect 3-4 gens with traps and such and very rarely interact with my teammate or help him chase. I been having good results, quite a few 8k wins, 7-6k and only lost like 3 out of 20 matches, this is not a standard tho, I might been lucky, cause as survivor I haven’t lost a single game.

    I think that medic should be toned down a bit and maybe give brute a gen regression perk after hooking.

  • vol4r
    vol4r Member Posts: 364

    It's not about having 8 people on the ground - we bled out most

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,151
    edited November 2024

    True. Tunneling is way more effective. If you hook every survivor once, survivors will get 8% repair bonus. However, if you tunnel the same survivor aggressively, survivors only get 3% repair bonus and they are permanently crippled by 1/8 of their team's capacity. That's simply math.

  • LeFennecFox
    LeFennecFox Member Posts: 1,323

    The killers are just insanely better then if they can constantly reslug people with heal skill being a thing & self pick up with power.