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Myers' Infinite Tier 3 add-on was nerfed WAY too hard.

Okay before I begin, let me explain why Infinite Tier 3 is not nearly as OP as bad survivor players think it is.

Infinite Tier 3 is actually WORSE than basekit Myers.

Against competent survivors, you won't reach Tier 3 until there's 3 generators left. After that, they'll know you have Infinite T3 because of how long it took you to reach it. And so, they won't waste any time healing, which gives them even more time to complete the final 3 gens ASAP. Also, your terror radius in T3 is locked at 32 meters, so you're also losing your stealth. And they have plenty of time to pre-run, or hide.

This is all BEFORE the nerf. AFTER the nerf? You won't reach T3 until 1 gen is left.

"But he can stalk faster now!"

Not on indoor maps. He actually stalks significantly slower on indoor maps now.

And even if you take into consideration the stalk changes, it's STILL gonna take longer to reach T3, even if you're stalking from max range.

I suggest that the requirement to reach T3 with this add-on should be reverted back to 200%

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