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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Please un-######### the ranking system

Ranking systems, by themselves, are designed to scale in difficulty. It's a simple equation; If you keep fighting better players, it's going to be harder to rank up. That's how ranking works.

I have no issue with the emblem changes. They make things a little harder in some ways, a little easier in others, whatever.

But adding a scaling difficulty to a RANKING system means that it's scaling up twice- both for the players, that are better, and for the pips, that are harder.

I'm sick of depipping in red ranks cause they ragequit so even though I got a four man I didn't chase or hook enough.

Please, just fix it back to what it was.

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