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Killer behavior has gotten so much worse
Just had the pleasure of some nurse bleed the last survivor out for 4 mins then gloat in chat saying we suck.
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Did you say to her that she also wasted 4 min of her life on a pointless BS? She feels better after that?
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Normally I would agree with you but it's how these killers adapt. Nobody likes to lose or be outplayed but there are no healthy games anymore. Either survivors go in with a means to just chase after the killer or do things to intentionally that a killer is reduced to feel every game is a 4 swf and the play will be toxic. Not only that there are so many subtle hacks on both sides its way out of hand. Killers started slugging for no reasons so all the normal players left because no one wants to put up with it. Now it's a custom reaction to how survivors play.
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Now it's a custom reaction to how survivors play.
Who cares, people have jobs, school and would like to relax with their friends and not have a bad time because someone plays scummy.
Is this my fault that someone was matched with hacker or have bad day? No, so why should I bother?
BHVR should prevent such things to happen, solution is simple - when last survivor is downed, endgame collapse triggers and hatch spawns. That would literally:
- Kill slugging (someone could have Adrenaline/Unbreakable & killer would have problem then, but it's their fault to not hook/kill people).
- Prevent such things from happening (EGC takes 2 minutes instead of 4 bleedout time).
Everything besides this, some kind of concede button or making bleedout faster is just yet another nerf for survivors.
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"Hey, well played! GG, good luck with next!"
That will annoy them more than any insult you can ever make.
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and then you came on here to cry and complain. looks like she got you good.
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This is why they do it. Instead of you just accepting it and going next you make a post about it which just encourages it more. It's the "dont do that!" "aight imma do it more lol"
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Killers are going to do it regardless of whether they receive feedback or not. Regardless being able to purposefully bleed out is still a major flaw in the games design. There shouldnt be these scenarios where players can just hold someone hostage like that.
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Oh no, killers here on had reassured me that the only reason they slugged for 4 mins was because the hooks didn't respawn, and not because many of them were miserable.
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