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Can we please nerf Head on already?

Gardhome
Gardhome Member Posts: 162

This is the most broken and annoying perk from survivor side. And it became extremly busted with combination of flashbang and quick and quiet. The stun duration should be nerfed to 1.5-2 sec or at least make exhausted from this perk around 80 sec.

Comments

  • danielmaster87
    danielmaster87 Member Posts: 9,655

    It's not broken. It's just stupid. The stun hitbox is so big and lingers so long, survivors can pretty much stay in the locker forever, and then react when the killer's actually gonna commit to the grab (which btw gets rolled back constantly anyway). And on certain maps like Dead Dawg, you're pretty much forced to run by lockers to chase people, which makes it abusable by SWF.

  • Gardhome
    Gardhome Member Posts: 162

    Yeah on Dead Dawg head on is nightmare for killers. And of course every head on user run it with quick and quiet and flashbang

  • Gardhome
    Gardhome Member Posts: 162

    It depends on the map. On Dead Dawg its really op and nightmare for killer, especially if this perk run more than 1 survivor.

  • katoptris
    katoptris Member Posts: 3,207

    If you're taking to dead dawg then don't go upstairs.

  • ControllerFeedback
    ControllerFeedback Member Posts: 174

    The stun hitbox could stand to linger for ~0.1 seconds less. But it's fine as-is otherwise. Could even use that locker aura buff people are always clamoring on about so you can set up plays without voice comms.

  • LordGlint
    LordGlint Member Posts: 8,682

    My only really complaint about it is the hitbox size. If 2 survivors are in lockers and I pull one out, I shouldn't be stunned by the locker next to it.

  • fussy
    fussy Member Posts: 1,711

    Head On is fine, but Blast Mine being 5 seconds is really stupid imo, especially after buff.

  • Boons123
    Boons123 Member Posts: 959
    edited December 4

    it's 4 seconds not 5 seconds

    -From DBD wiki

    It's as fun for survivors as it is for killers use Frenlekin.

  • NarkoTri1er
    NarkoTri1er Member Posts: 621

    only thing i hate about it is that janky lingering stun hitbox, making killer get stunned even if they avoid it

  • ControllerFeedback
    ControllerFeedback Member Posts: 174

    Actually on the topic of flashbang, can we killswitch it? It's always had audio issues but I don't think I've had seen a single flashbang since the patch that wasn't completely silent.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,804

    Head on doesnt need a nerf.

  • Dustin
    Dustin Member Posts: 2,321
    edited December 5

    This is genuinely the first request for a nerf on this perk I've seen since Headon was added to the game.

    I just feel the perk becomes less of an issue the more experience and self awareness you have in game as killer. I've literally never felt like this perk ruined the quality of my games as killer even with sweaty 4 mans.

    I can kind of agree with lingering hitboxes but wouldn't we say that's more of a latency issue and not really an issue with the perk?

  • XombieJoker
    XombieJoker Member Posts: 57

    Head On totally needs a nerf! it needs to have the survivors footsteps sound like clown shoes honking for 10 seconds!

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 683

    I play a lot of killer and I have no problem with Head On. Yes those matches where you go against a SWF on comms who constantly bait you to their teammates waiting in lockers are super annoying, but extremely rare in my experience.

  • BroRespectTheBoop
    BroRespectTheBoop Member Posts: 21

    Further proof that killer mains are always going to be screaming for something to be nerfed, even when its extremely situational and most of the time is only used because you're trying to tunnel someone.

  • SidneysBane1996
    SidneysBane1996 Member Posts: 784
    edited December 5

    Head On is super annoying and super frustrating and has a lot of jank… but it's not OP and not broken. Just fix its hitbox, I should not be getting stunned coming around the side of the locker from Head On.

    I think Blast Mine should probably have shorter duration or some kind of accessibility concerns addressed but it's not broken or OP either. It's fine, it's just annoying and I hate being hit by several in a row, which is why I never kick gens anymore and let perks do it for me. I'm not here to be your silly dance monkey you stun all round. Would genuinely rather be Head Onned.