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Do we all agree that houndmaster is a high skill low reward killer?

She's more fun than people give her credit for, I think

Great design cool power idea some good voice lines not the best though

I just take issue with her overall strength

Currently, I feel like she's very similar to PTB and release singularity, where the effort you need to put in for the killer to work is really not comparable to how little reward you gain from it and how easy the survivor can just turn it off / easily counter it

Even if we ignored all her bugs and you played her pretty well

With a skill ceiling high as hers and still feels "eh.. weak.." She should probably get some buffs

Comments

  • PetTheDoggo
    PetTheDoggo Member Posts: 324

    Yeah, I don't think she needs that major buffs, but definetly few minor buffs and tons of QoL features and bug fixes.
    Sadly it's unlikely for her to be in decent state for like a year or two.

  • BlackRose89
    BlackRose89 Member Posts: 519

    I wouldnt know if she fun or not…I can't do anything with her. Her high-skill floor is killing me and my matches as so unfun that I cant honestly learn anything or understand how to use her. She looks really fun I will say that and I do want to get better at her…I just dont know how and this first time Im at a lost with a killer…

  • Sngfun
    Sngfun Member Posts: 386

    You would think a twins main would be able to see a top tier killer held back by bugs more than anyone else!

    I honestly think she's going to be s-tier by the time people discover her quirks and her bugs get patched out, she's literally the ice climbers of this game, she has such a dumb amount of potential, she's like a deathslinger on crack if that even makes sense.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,829

    They are doing 2 hotfixes and balance changes to her this month. I dont think it will take a year or 2.

  • Bookern
    Bookern Member Posts: 350

    pretty much

  • Tostapane
    Tostapane Member Posts: 1,667

    nah, she's pathetically weak, perhaps one of the worst killers in the game since she has a power that actually punish you for using it. i still wonder how such abomination left the ptb unchanged…

  • PetTheDoggo
    PetTheDoggo Member Posts: 324
    edited December 5

    And you believe those changes are going to be enough?

    It wasn't enough for Singularity, or Twins. I don't see why this would be different.

  • LordGlint
    LordGlint Member Posts: 8,684

    I feel like she'll be fine once she gets her bugs worked out. Atm, the bugs kinda overshadow everything. Maybe after those are handled and she gets some QoL tweeks, if she's STILL considered too weak we can look at buffing her.

  • Na1ts1rhc
    Na1ts1rhc Member Posts: 74

    As soon as the dog gets some sort of aoe detection mechanic she's easily ~S tier. She's super fun to use and def not high skill cap you guys are crazy for that. But I'm a low mmr Andy so what do I know. 🤷

  • hermitkermit
    hermitkermit Member Posts: 461

    I am one of the few that believes that having various strengths of killers, perks, items, add-ons etc. is a good thing. I like that not everyone or everything is super strong or the exact same in strength, as that's when skill can really shine. That being said, I do think she should get some adjustments. I haven't played her myself, (only against) but from what people have said she is really "clunky" and slightly glitchy.

    I technically have yet to survive against her (one of the matches I couldve survived, but she only got one hook and I let her kill me at the end cause I just felt awful. I don't like seeing people have tough games and luckily they were really thankful and they said in chat at end game that it was their 1st time playing her, and they also attested to her feeling off). But despite the constant losses against her I don't think that it's because of her strength, more so everyone still trying to learn how to play against her. I do think the "Search" for Snug should really be fixed. He has ran straight passed me before wiyhout detection🙃

    Love the idea, the design is awesome, but she needs some more tweaks and qol update imo.

  • H2H
    H2H Member Posts: 772

    She’s weaker than current skull merchant.

  • CountOfTheFog
    CountOfTheFog Member Posts: 2,526

    She will have her base of loyal players as all Killers do.

    Even if Freddy was left in his current state, @GeneralV and I would still main him.

    I think some Killers will pick her specifically for the thrill of the difficulty and to master her.

  • Caiman
    Caiman Member Posts: 2,959

    Freddy's not a strong killer but at least his power works like it's supposed to. Houndmaster doesn't have that, so while there will be diehard loyal players like with all killers, I doubt those numbers will be significant.

  • BlackRose89
    BlackRose89 Member Posts: 519

    Meanwhile I having the oppsite exp while playing her where Im on the longest losing streak I have ever had on a killer…honestly I dont know if its the bugs, or the fact her skill floor is set so high that you actally need to watch guides and put in 100s hours to get half way decent with her. All I know Im starting to have such unfun time with her…I dont mind losing but losing every single match and not getting hardly any hooks just feel bad.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,829

    Enough? No, but I will try to remain hopeful despite their bad reputation in killer balances and map balances.

  • solarjin1
    solarjin1 Member Posts: 2,223

    she extremely fun to play and tolerable to go up against. The bugs and all dog counterplay is holding her back. dog getting stuck, the dog randomly taking forever to comeback to you, the dog being able to be pull off and stun, dog pulling survivors away from you. Her skill ceiling decently high she deserve some buffs.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,073

    the characters could have no bugs and still incredibly mid or below average. her lethality is just so bad at the moment coupled with a very difficult to land projectile vs good players. at least from my point of view, it makes her unattractive to pick-up.

    poor reward+easy outplay is a 4 word summary of the killer.

  • Inosennatoki
    Inosennatoki Member Posts: 110

    Plesse buff her in hot fix.

  • mntdcdnc
    mntdcdnc Member Posts: 14

    Absolutely. Besides enormous amount of bugs, you're being punished for almost every decision you make.

    I've played as her a lot since release and i confirm it. This killer is so weak in comparison to Wesker...

    I don't want even to talk about counterplay. Besides the dog itself, other survivors can release you in 0,65 seconds instantly and killer would actually lose distance if try to use power in chase with 2 survivors.

    She's fun as hell, but i don't think they'll fix her soon. At least until next year.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,829

    They already confirmed they will fix her this month. 2 separate patches are being sent out.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,829

    I dont think we should jump the gun. We don’t even know what they have planned yet specifically for both hot fixes. For all we know, it could be enough. We will have to wait and see.

  • jasonq500
    jasonq500 Member Posts: 229

    Wait instead of saying these changes aren't enough if you don't know what changes she'll receive

  • AlexXHunter44
    AlexXHunter44 Member Posts: 185

    She really isn't that bad I'd say she's low to mid B tier.

    Her chase command does need some fixing because the pathing is bugged, but if she's played correctly she can create strong gen and exit gate pressure with her search command.

    Most of tthe people I've seen complain about her, with video, just play her incredibly poorly/wrong.

  • LiveBritishReaction
    LiveBritishReaction Member Posts: 443

    Singularity and Twins are a lot more complicated from a balancing perspective than Houndmaster. A killer that can place cameras nearly anywhere he wants to observe survivors and infect them with a disease that lets him teleport to them and gain a steroid boost, or a killer that is literally 2 killers, is much more complicated than Straight Line Ground-Crawling Projectile Number Fifty.

  • danielmaster87
    danielmaster87 Member Posts: 9,677

    Isn't that just most killers?

  • PetTheDoggo
    PetTheDoggo Member Posts: 324

    Not really,
    you have few high skill high reward like Billy, Blight, Nurse etc.
    then low skill high reward, which was basically why Freddy and Skully got gutted.

    Then you have many killers, where they are not super strong, but often not really hard to play.