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Explain skull merchants drones

As in every aspect of them. THey've changed her so many times I no longer understand what they even do. Ppl seem to act like shes so strong but I feel so weak as her.

THeres now only one line of scan. Sometimes it doesn't seem to even do anything. Other times it instantly injures them and then others it does that weird raise above the ground scan thing. Can this be explained?

Just for the hell of it I tried using this so called OP totem build on her and got destroyed.

Make a mistake disabling no longer causes exposed? Do they come back on their own? What is the point is changing the rotation? I just don't get this killer anymore.

Comments

  • Caiman
    Caiman Member Posts: 2,959

    Drones spawn a laser that rotates around them. If they touch a survivor while that survivor is walking or running, they get scanned. If the survivor gets scanned 3 times, the drone injures them with a Claw Trap which also applies Broken until the Claw Trap's battery dies and falls off. If a survivor is scanned or has a Claw Trap, they appear on Skull Merchant's radar.

    Survivors can hack drones to disable them temporarily. They will reboot on their own over time. If a survivor fails a hack, they get scanned.

    Skull Merchant can change the direction the laser rotates in case it'd be more optimal for it to turn one way than the other.

  • danielmaster87
    danielmaster87 Member Posts: 9,699

    The biggest thing I noticed is that the drone's scan range will randomly glitch out or something, because it looks like it only goes out 1 meter. So a survivor can just run around the drone and never be hit by its scan, whether you change the direction or anything. I've even tried replacing the drone, and the range is still that pathetically short nonsense. I almost want to say this bug or feature was present before her nerf.

  • danielmaster87
    danielmaster87 Member Posts: 9,699

    It doesn't surprise me. When it comes to nerfing killers, this community and these devs can be very petty and vitriolic. No one in their right mind would have taken the 2 scanners on drones and changed it to 1. Even after Skull Merchant's been nerfed for like the 3rd time, they still rage quit on sight against her, or say she's OP.

    What they've been doing is crutching on 1 example they were given which supposedly proves that Skull Merchant 3-genning is OP. I'm referring to that 1 cocky Skull Merchant main/bully vs Team Eternal match. This was when she had Exposed instead of the new claw traps, but it changes little. That team has got to be the biggest group of fakes I've ever seen in competitive gaming. They don't deserve the "best team in world" title as so many suckers have been conned into believing. 1) They did nothing to split the map, nor '99 the second to last gen, even though they knew coming into the match that he was gonna 3-gen them. They just gave him a free 3-gen. 2) Once they were in the 3-gen, they played laughably bad. They threw down multiple pallets when they didn't need to, didn't use that time the killer spent breaking to push gens harder, and even allowed themselves to get downed and hooked with no added gen pressure in exchange. - Every time they switched to some other teammate when that happened, what were they doing? Nothing. Just walking around, not attempting a flashlight save when in position to, and barely running back to gen to work on it for 5 seconds when they know it should've been 20+ seconds WITH 2 or more people. So that's why a meathead Skull Merchant held "the best team" for 30+ minutes. 4 of me, in my mediocrity, would have been a better team of opponents. Hens' fake excited commentary just tricked people into thinking they were watching something high level. An M1 holding a 4-man on comms at a standstill. What a laugh.

    So she should have her nerfs reverted. We should be balancing around players who understand basic strategy and game sense, not people who know nothing and contribute nothing. They're just gonna keep nerfing killers until current Freddy is the most "viable," because they don't understand anything, especially not the real balance issues of the game.

  • GeneralV
    GeneralV Member Posts: 11,714
    edited December 6

    Having only a single scan line is ridiculous, I agree.

    And honestly, I don't even mind that people complained about her original version. But her previous iteration, the one we had before the recent nerfs, was completely fine. She was not overpowered, not even in the slightest, and people would've learned this fact if they didn't DC every time the killer happened to be Skull Merchant.

    I've had full solo queue games where we all escaped against SM simply because everyone in the team decided to stick around and actually play the match. But instead of players adapting we get another Freddy situation, exactly the same thing that happened in october of 2017: something that is perfectly fine for the game gets nerfed because people just don't want to learn.

    It is wild that it has happened with SM, when there is a clear example in Freddy as to why this shouldn't be done. I strongly believe her nerfs should be reverted and people should be explicitly told to learn and understand the killer, instead of DCing every single time.

  • ASurvkillivorer
    ASurvkillivorer Member Posts: 1,874

    Give dat man likes.

    OK maybe i misunderstood one bit though. What causes the lines to be yellow or white???

  • SoGo
    SoGo Member Posts: 1,534

    It's based on the fact if you can or cannot get scanned. Yellow = she can scan you, white = she can't scan you.

  • UntilValhalla13
    UntilValhalla13 Member Posts: 186

    https://youtu.be/opIq7RJo4-0?si=c9NZIqxxu10XU6De

  • UndeddJester
    UndeddJester Member Posts: 3,497
    edited December 11

    Link fix. This video by Spooky with PixelBush as a guest explores Skull merchant in fine detail.

    It is 40 minutes long, but it is a very interesting watch.
    Spooky himself plays the role of a layman who doesn't know or understand Skull Merchant, and asks all about her with in game demonstrations from Pixel throughout explaining how things worked and why she basically got taken out back and shot in the head.

    Survivors do get kinda called out for their bias quite often… and you can consistently hear Pixel's exasperated sighs whenever he has to talk about how dirty survivors played with their SoH and DC tactics to get her killed… and to be fair to Pixel… he's not wrong… it is kinda disgusting the lengths survivors went to to destroy this killer… but as long as you go in with a open mind, there is a wealth of valid and interesting info in this video.

  • TheSingularity
    TheSingularity Member Posts: 262

    Yeah I liked her second iteration rework. Nothing wrong with it at all.

  • GeneralV
    GeneralV Member Posts: 11,714

    She could have been left alone, honestly. She should have. All these nerfs weren't needed.

    it is kinda disgusting the lengths survivors went to to destroy this killer

    What makes it worse is the fact that it wasn't the first time.

    The exact same thing happened to Freddy a week after his release, and the developers know that. In fact, they regretted doing what they did to Freddy back then (Cote's words, not mine).

    So why do the exact same thing with SM? It doesn't make sense.

    Which is why I believe all of her recent nerfs should be reverted, and the rework should be scrapped. Those who refuse to learn how to play against something that isn't problematic for the game should never get their way.

  • ASurvkillivorer
    ASurvkillivorer Member Posts: 1,874

    So the same drone line would look different to each survivor depending on their action at that current moment?

    If a drone is there and someone is running near it. It would appear yellow? Then if another was crouching it would look white?

  • ASurvkillivorer
    ASurvkillivorer Member Posts: 1,874

    Well, we all know this game and what goes on. She never was that strong. Her first version was pretty dang good but the problem there was she was good because of survivors GIVING UP. I rememebr testing her and playing a way I thought was unbeatable. It was possible to defeat her and it all depended on survivors simply REFUSING to do gens in the drone field.

    THey were terrified of exposed. yet when you're plague every just loops while broken anways. its so odd.

    Even as this new weak version many people DC against me.

  • GeneralV
    GeneralV Member Posts: 11,714

    Even as this new weak version many people DC against me.

    Surprisingly I haven't been getting as many DCs with her as I thought I would, but it does happen yes.

    Also one of the many reasons why I believe all of her recent nerfs should be reverted. If the petty DCs won't stop, then there was no reason to gut her.