Are you going to improve the mechanics of Daily Rituals?

Alifiero
Alifiero Unconfirmed, Member Posts: 32

Good evening, residents of the fog! In this post, I would like to discuss the mechanics of daily rituals and suggest ways to improve it.

  1. Add rituals in which you need to use a certain perk and apply it to a survivor or killer (since this mechanic is only used in the "Gap" mode).
  2. Enter challenges in which you need to use a certain number of perks — from four to zero.
  3. Why not make sure that the players who most often choose the role of a maniac or survivor are most often faced with rituals appropriate to their role?
  4. Special rituals. For example, play with the perk "Without regret" or "Enchantment: Spider-spinner" (only if this perk is successfully activated) and so on, and successfully escape. For performing this ritual, the player will receive from 100 to 250 rainbow shards.
  5. Limited rituals in which the player plays as a random character with a random build.

I hope this idea will resonate with the community and developers.

Answers

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,434

    During the last anniversary they mentioned a revamp to the whole daily system making it into a daily/weekly/monthly thing with rewards etc. Have yet to see when they were going to implement that.

  • hinney
    hinney Member Posts: 26

    It's so frustrating to be on a kick for a specific role and get nothing but rituals for the opposite role. When you trash a survivor ritual, it should give you a killer ritual, and vice versa.