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Dissolution Buff?

I had an idea. What do you think? What if ever time you got a hit it reset the cooldown/timer like it does with rapid?

It was just an idea that popped into my head.

Comments

  • Devil_hit11
    Devil_hit11 Member Posts: 9,046

    or just make perk have 3 tokens to start like it was for 5+ years? I am pretty sure Jeff distortion perk was 3 tokens for years.

  • MechWarrior3
    MechWarrior3 Member Posts: 2,804
    edited December 15
  • Devil_hit11
    Devil_hit11 Member Posts: 9,046

    read too quickly. dissolution for me is only worth it if it breaks pallets that you can't mindgame like the shack pallet. the perk get countered by hold-w after hit. you run forward in straight line and than do 1 or 2 loops around the pallet and drop the pallet. by the time you finish the rotation, the perk timed out. this interaction makes the perk irrelevant.

    i think even if this perk had infinity duration and the perk disables itself after being triggered. i bet you could pre-drop a pallet while ahead of the killer in front of you and vault to break the pallet. the best case scenario of the perk is like destroying all the pallets in the map. the gen-delay perks are better perks for eating pallet resources then the perks for breaking pallets so i never see myself taking the perk.

    Some chucky main players made video saying Dissolution is good on chucky but whenever i have used the perk, it felt like wasted perk slot.