Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Toxic slugging
Comments
-
and killer's job is to make sure survivors cant escape… if that require slugging one guy then i'll do it every single time.
0 -
Retaliating with the same energy supports the cycle.
If they trigger you, they think they won. Then you feel the need to trigger them to feel better yourself.
Who wins here? Where does this lead?
We should help make this game what it's supposed to be. Escapism from reality. Life is often rough enough. There is nothing wrong being nice to people. Even if they don't show immediate appreciation, they know, you know, you did something good.
We should be better.
1 -
The comment you're responding to was explaining that sometimes hiding is alright. Why are you informing me that you'll slug for 4k in response to a comment that indicated reasons why people will hide?
I can make irrelevant comments too: Sometimes the snoot is too tempting. If I see a Pig, I'll boop the snoot every single time.
1 -
The most fair way to fix this problem, is for slugged survivors to get teleported to a 2v8 cage if they’ve been slugged for 60 seconds.
This solution doesn’t punish killers when survivors purposely place themselves in situations where the killer can’t reliably hook them.
This solution also fixes your concerns of survivors being slugged on the ground for 4 minutes.
0 -
The killers job is, very specifically, to kill survivors by sacrificing them to the entity on hooks.
There's even a built in BP penalty for bleeding people out by slugging.
I'm curious though, where do people buy these motorized goal posts on wheels? They move really fast and I see a lot of people using them here.
1 -
bleedout kill doesn't count as a kill, bleeding 4 survivors out = 0k
1 -
no.. that's where more points comming from. your goal as survivor is escape before you die, so automatically my job is to stop you before you leave.. by sacrificing or waiting (time will do its thing after gate is open too or hatch closed). i have options, you don't.
and i never said anything about killing by slugging being good thing XD, but i guess you are this type of player that will complain about slugging everytime you see it even if its for 4k, and i only slug for 4k (if you rly don't understand what slugging for 4k means then i guess you can't be helped and you shouldn't play this game). if you crawl away and die from bleeding… well it's your great decision that led to death.0 -
where did i say anything about killing by bleeding out?? i already said many times that leaving someone to death on the ground is toxic.
0 -
at the base yes, as a counterplay to the "uhhookable" builds no
0