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What's with all the slugging with this event
Almost every match it's just slugging I had a Hag who slugged with NOED. I get yes at the end of a match killers need to secure at least a kill but you have NOED just hook the person and done. Speaking of NOED I know 99% the gate makes sure something like Blood Warden is prevented and just makes where people have a chance of getting near the gate and escaping but with NOED it's a massive screw it and leave don't start trying to risk getting downed because you have to open the gate then book it to the exit.
Anyways I've tried taking breaks from the game just because of the slugging I'm come back once in a while either because I want to just play a bit or have challenges but man do some folks know how to ruin the event for everyone.
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killers are so evil. they are downing survivors. report.
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So you are asking for the killer to hook and facecamp someone with NOED? lol
It is the Endgame, of course the killer is going to slug if he has NOED, because that is the correct way to play such a situation. They are not going to take a single victim and hope for the survivors to not find the totem in time or to come and suicide trying to save their friend.
Have we really reached the point of complaining because the killer doesn't give up about turning the match even at the end?
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I was also in an area where I was fed up with being constantly slugged. I know I can bring Unbreakable but it always enter that area where. I bring X perk to prevent something and suddenly it stops but I don't bring X perk and the thing that's bothering me starts again. Overall this posts are mostly when my salt levels in a high zone so take it with a well grain of salt. Overall I think most people here who are complaining are in a salty mood so they post to get their anger out...then play another match and repeat the cycle. So Overall my posts where I'm complaining about slugging or something is mostly because I've been having bad matches and just want to let off some steam.
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Uh, what?
Either you should start immediately playing the lottery or you're massively exaggerating. Or you're talking exclusively about endgame which, yes, is slug heavy because that's often the only way left for the killer to win.
I've played maybe 50 odd games on survivor this event and I've had a single killer who wanted to slug everyone, outside of endgame, and they lost.
That said:
There's playing to win and there's playing to waste everyone's time and be a griefer. If it's happening outside of endgame then yes, that killer is a butt.
Post edited by BoxGhost on3 -
OP very distinctly said "slugging" not "downing"
i think a break from this forum would be good for your mental health you're tilting at windmills here
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Never heard of tilting at wildmills
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It means "the enemies you think you are attacking, are imaginary."
It comes from a classic novel written in the 1600s called Don Quixote.
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He just meant that survivor complaints can be unreasonable sometimes.
There are cases where slugging is problematic, like toxic bleedouts etc. But Slugging in endgame to attempt more kills with NOED is not toxic, it's normal gameplay. At this point the killer would be shooting themselves in the foot by hooking you.
I'm all for removing unfun instances of slugging, but calling everything "slugging" is counterproductive and just confuses everyone. No serious player complains about killers slugging in endgame with NOED.
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in my opinion they probably meant the thing that was in the text of the post they made
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True we're on the internet, it's not like people would write sarcastic messages
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Unfortunately slugging became way more common in recent times, perhaps even more than tunneling while DS was at its weakest.
And it wasn't being done due to strategic reasons, no. The slugging people are currently seeing and playing against is done simply to annoy the other side. There is no justification for it.
Luckily it seems the developers are aware of the problem. Whatever they choose to do to fix it, I hope it is way stronger and has a much bigger impact than the AFC. Slugging everyone for 4 minutes is something that should no longer be allowed to exist in DBD.
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I was assuming sarcasm as part of their message - that is, that they meant the clearly sarcastic interpretation of exactly what they typed
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Yes the entire playerbase slugs purely to annoy the other side, no other reason whatsoever. It’s definitely not because gen regression perks tied to hooks, like Pain Res and Pop, got nerfed. Or because the hook stage timer was increased. Or because slugging when survivors stick together creates massive pressure. Nope, it’s just to be annoying. Totally.
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because all the survivor mains who're braindead and want to abuse stupid mechanics bring flashbang
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People are playing so scummy in the event that I actually stopped bringing any BP offerings like old Terrormisu's etc, instead opting to only bring Escape Cakes.
As I don't want to give any points to people playing in a really scummy way.
I don't expect people to give free wins but man, you would think being the holiday season people would be less nasty and petty but honestly it feels like it is actually worse than usual.
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A) he didn't say anything like that. He was saying that the increase in excessive slugging appears to be mainly to annoy the other side.
B) thanks for proving his actual point. The entirety of his post is that this new slugging is completely for petty reasons by the killer, and has nothing to do with the match itself. Then, you go on to list a bunch of petty patch/balance reasons that killers are using as an excuse to slug more now.
C) these aren't the reasons people are slugging. The last regression perk was changed about 6 months ago. This is 100% people (who don't understand how the game works) freaking out about 10 extra seconds on hook. Those 10 seconds, by the way, only ever come into play if the killer is camping or lurking near hook to tunnel. Those 10 seconds never even come into play if the killer actually pressures the other survivors on the map.
However, since most of these petty killers can't think of any other way to play the game than to tunnel and camp every single time, the "always play the same way, every game" mentality is now applying to slugging too.
You seem to agree with the person you're quoting that the excessive slugging "meta" going on right now is to annoy people. Survivors, devs, doesn't matter as long as killers get a buff in the end (in your opinion, apparently). See also: entitlement.
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Most killers you face aren’t poring over patch notes on forums, plotting how to take out their frustrations on you by slugging. So, when people claim "killers are tunneling just to annoy survivors," they’re being blatantly biased and adding nothing of value to the discussion.
If you’re going to argue about slugging, at least address the actual game mechanics. Ignoring recent changes (like nerfs or finisher mori) or valid strategic reasons (such as slugging for pressure) only fuels the tired "us vs. them" nonsense. It’s lazy and dismissive.
Here’s a fact you conveniently overlooked: BHVR released stats on slugging just 3 months ago. According to them, only 45% of survivors spend more than 15 seconds on the ground, and just 24% spend over 35 seconds total in a match.
Does that mean no killer slugs just to be annoying? Of course not. But pretending it’s all about malice and refusing to engage with the broader picture shows you’re not here to contribute to an honest or productive discussion. You’re just venting. And if that’s the case, don’t dress it up as anything else. This kind of shallow, one-sided rhetoric does nothing but hurt the community by fostering misinformation and needless hostility.
If you want real dialogue, step up. Acknowledge the nuances, address the stats, and engage with the topic in good faith. Anything less is just noise.
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Survivor games are pretty awful in solo queue at the moment. I've been playing mostly killer in normal mode.
Killers in the event mode are playing like it's a full comp mode. Play survivor in the normal queue and it's just Hound Masters trying to take the character to higher levels of hate than original Skull Merchant. Game feels in a strange place at the moment. It's just getting very difficult to have fun on either side, although killer is slightly better.
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Had this disgusting wraith being twins 2.0 and was just mass slugging at 5 gens cause he was using lame anti heal build of nurses,no quarter, clown perk and unnerving.
They nerf distortion that usually helps counter this bs. Ty god I do not dc alot so I just took my 45 seconds cool down. Killers really seem to love bot matches.
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Thought I was the only one dealing with this lmao. Entire evening and morning just nonestop slugging,had to get Bill to P1 just for left behind to stop it from happening every match. It's not like the killers are sweating either,most of them are just nodding their heads or wandering around or just being fools. Probably just gonna stick to killer for the rest of the event. Idk what happened to make killers act like they got a grudge against survivors but Jesus
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Weill, if people aren't looking at patch notes and slugging excessively because of it, then maybe you shouldn't start the conversation saying (sarcastically)
It’s definitely not because gen regression perks tied to hooks, like Pain Res and Pop, got nerfed. Or because the hook stage timer was increased. Or because slugging when survivors stick together creates massive pressure.
Your entire post is claiming that the excessive slugging trend is because of literal game balance changes. So make up your mind about which things you want to defend and maybe we can talk about that.
If you’re going to argue about slugging, at least address the actual game mechanics.
Sure. The finisher Mori concept is partially baked, and probably a bad idea. The initial one on the ptb a year or two ago was absolutely an awful idea. In fact, the devs seem to understand that any kind of Mori mechanic would lead to increased slugging, which is why that ptb also included base kit unbreakable testing. Both of those were bad ideas, which is why they didn't do them.
But now we have the mori to encourage slugging, and literally nothing to in response to slugging instead. That seems like a poor plan, or at least half baked.
Slugging for the 4k is something I've been talking about since they returned hatch a couple years ago. In my opinion, they should allow survivors to either bleed out faster or outright die on the ground under the conditions that 1) at most one survivor is standing (not hooked, slugged, or dead), 2) the slug has reached "find help".
It doesn't change the outcome of the match, can't be abused like unbreakable, and respects the players time. Let's start with that first.
Here’s a fact you conveniently overlooked: BHVR released stats on slugging just 3 months ago. According to them, only 45% of survivors spend more than 15 seconds on the ground, and just 24% spend over 35 seconds total in a match.
I didn't overlook it at all. You yourself say "this was 3 months ago" and that's correct. So let's see the change, since apparently we both agree that killers have increased their slugging since that was published. What does it look like now?
ETA: I also point out that with 4 survivors, a 24% rate over 35 seconds means nearly one survivor per match is probably slugged to "find help", which is why I target slugging for the 4k, because that seems high already.
Does that mean no killer slugs just to be annoying
Personally, I'm of the opinion that camping, tunneling, and slugging should all be situational strategies. There's certainly a time and a place for each one.
However.
There's also a reality that each of those is sometimes used by players as the only way they play the game. If a killer is *always* slugging, in every game, in every circumstance that shows either a complete lack of game sense, someone taking the "easy" way to play (as they see it), or it could be that they're using the "power role" in the game to take out aggression on their opponents.
In just about every post on these forums about the excessive slugging issue lately, there's been at least one person defending it, and specifically defending it by doing what you did: "well if all of these list of changes hasn't been in the patch notes this wouldn't happen". Most of those changes are perceived issues, unrelated to slugging, or (and I can't stress this enough) completely avoided by using multiple strategies.
So, from the community directly, and also the way you entered this conversation: yes, absolutely there are a disturbing number of killers who are doing this out of pettiness, or even protest to the current state of the game.
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I've been here since 2018, I know what tactical slugging looks like.
This isn't strategy. This is being done with the intention of making the game worse for survivors. And it needs to be fixed.
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That's why I haven't been playing it as killer. My thought process "It's a holiday event I am just going to play super casual, not tunnel, not proxy camp, use the snowballs for extra points. I load them up with a Bloody Party..if the chase is there, I will hook." I get everyone on death hook, I open up the gate for survivors and gives nodders…may the pointing and tea bagging begin lol.
Good thing there is always next match I can just go to.
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I played a few as Santa Clown as I have a lot of cakes on him, I brought in Hoarder so they get extra chests to search for gifts and I double hook them all and let them go… after fully maxing out my snowball stats of course lol
That is my contribution to the holiday event on the killer side
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You don't enjoy being humped on the ground and having snowballs thrown at you for 4 minutes?
Where is your holiday spirit?
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We laughed at Sluzzy with these photos but now we all live them.
Sweet karma.
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I really miss Sluzzy, my friend.
They were a legend here.
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Its not just this event.
Ever since they did the stupid mori last survivor thing its just been non stop.
Honestly 2 matches just afterwork alone of a chucky and a billy doing it…
Like why even play an entire side of the game anymore unless you are in some coordinated group of survivors?
You basically are brain dead on killer now with how maps are being generated and win a majority of your matches, regardless if an swf shows up or not, so its just
I probably waited around more, than actually played the game. Thats how bad this ######### is getting… smh my head at this point. 2 matches for the day, both waiting on slugs on the ground and thats the day.
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I just don't get it. How can you understand the logic that a killer's only way of winning in that endgame scenario is slugging, but him trying to win by doing so earlier in the game is a bad thing? It's not like survivors can't counter it. If they couldn't, slugging would be in 100% of games.
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