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Best Memories From When You Started Playing?

Title.

I started playing a bit before the Legion patch. While the game was a very different place back then, I do miss the 'vibe' maps had, as they felt a lot darker and grittier.

Now granted I played a lot of survivor back then and it was hilariously silly, but WGLF was a BP machine if you could get it going but it also resulted in a LOT of survivors competing for the unhook and without baseline BT…do the math. This actually resulted in me playing killer more as I was so irritated at constantly getting farmed.

Comments

  • TheSubstitute
    TheSubstitute Member Posts: 2,550
    edited December 24

    Quite a few but I think one of the most humourous was when I got my Evil Incarnate achievement because the Survivors I was facing kept teabagging me and quite often in a group.

  • danielmaster87
    danielmaster87 Member Posts: 9,695

    I won by downing everyone with M1 as Hillbilly because they would dodge every time I tried to chainsaw. Got a hate message after, saying, "Man, you're just a M1 Billy." Like that's some kind of knock against my skill or something. Super funny.

  • danielmaster87
    danielmaster87 Member Posts: 9,695

    Our characters' heads would tilt, and it's like, "Aw crap. Run."

  • GeneralV
    GeneralV Member Posts: 11,714

    EXACTLY!

    Or, if you were bold, "…maybe I have time to finish this gen". That is when the Block add-ons were useful.

    Ah, I miss him so, so much. What I wouldn't do to get my killer back.

  • JPLongstreet
    JPLongstreet Member Posts: 5,999

    My first match ever with my beloved Piggly Wiggly was on old old Haddonfield. Barely knew what I was doing, repeatedly got spun, and ended up with maybe two hooks. They took my gens, they took my totems, they took my wallet and my left shoe! I still very clearly remember them all up on one of the overhangs crouched and slowly bobbing their heads.

    I've never been a particularly good killer, but I know I've come a long way since those days.

  • Equinox_One
    Equinox_One Member Posts: 237

    I think I started with Wraith, then promptly resolved to never do that again. Huntress was a lot of fun but I was bad. I think I bought Hag for Ruin and Devour - and holy crap I loved her. I'm more of a macro/tactical player and I think I mained her on and off for the entire time I played DbD.

    Only killer that I enjoyed more was Skull Merchant and we all know how that ended.

  • Brokenbones
    Brokenbones Member Posts: 5,220
    edited 6:02AM

    That reminds me, I think my favourite aspect of old freddy when I was a new player was how authentic it was when you were awake and you'd see survivors hover into the air and seemingly slap themselves onto hooks. Def one of the most iconic Freddy details that's no longer really a thing

    Then again there was also times where you'd spawn in, hear the lullaby then immediately people start DCing on the spot.

    Fun times.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,110

    I very much miss the vibe of the dark maps too, I think they ruined a lot of the horror aesthetic by making maps daytime. My fondest memories are on old Coldwind, where I was absolutely terrified of killers and would run OG Spine Chill so I knew when the killer was looking my way and I could pre-hide from them lmao.

    No0b3 and Monto were my favs and I even watched TrU3 back then, I was amazed how players like No0b3 were so confident around killers and all I wanted to do was to learn to 360 killers.

    I miss the aesthetic of old Coldwind in particular, the golden night skies had such a vibe and I feel they completely destroyed that with the new maps which I no longer like at all.

    I miss old DBD, I think they improved a lot (obviously) and it is far more polished and refined… but old DBD had way more character

  • Equinox_One
    Equinox_One Member Posts: 237

    I loved the vibe but the dark maps…the problem was how much the incentivized hiding forever. Holy crap were Claudettes a pain on the old Game, for instance. Unless you used another program to pump up the brightness to absurd (and ugly) levels, they could be legitimately invisible.