General Discussions

General Discussions

What needs a buff?

Member Posts: 227

I think the community should discuss in here and comment what they think needs a buff.

I'll start Brutal Strength needs a buff it hasn't been touched in 8 years.

Also buff treacherous Crows look how sad it is

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Comments

  • Member Posts: 148

    well you only mentioned perks

    so…

    if i had to pick it'd be call of brine and overcharge atm

    i'd love undone to get a buff based on great skill checks though

    also half the killer roster needs buffs

  • Member Posts: 603

    invocation: treacherous crows

    teamwork: collective stealth

    premonition

    small game

    deadline

    moment of glory

    potential energy

    repressed alliance

    desperate measures

    calm spirit

    self care

    this is not happening

    whispers

    overwhelming presence

    call of brine

    shadowborn

    hex: huntress’ lullaby

    dying light

    no quarter

    scourge hook: hangman’s trick

    septic touch

  • Member Posts: 600

    I would love to see Unnerving Presence get a buff or change.

  • Member Posts: 107

    Here's my suggestion for the Doctor Perk Overwhelming Presence.

    For all Survivors within your Terror Radius, the following effects apply:

    Increases the Rotation speed of Repairing Skill Checks by +20/25/30%.

  • Member Posts: 339

    There's a number of Killers that need addon updates and buffs. Pyramid Head. Pinhead. Ghostface.

    There's also a number of Killers that just need bugfixes overall, or more in their kits.

    I think most perks are OK on Surv side (some could get a slight pass, mostly ones you never see that are also very weak), but I think there's many Killer perks that could be buffed to help with issues like gen repair, gen speed, chase for M1s, info that is not aura based, rewarding hooks, strengthening hex perks, etc.

  • Member Posts: 185

    I think that Boon: Circle of Healing needs a buff. If the argument is that the OG perk was bad, for whatever reason, it should be adjusted to improve self-healing when equipped with a healing item or perk. That way it would be similar to using Boon: Exponential with Plot Twist.

    -Or allow self healing while in it again, but make it slow like Self- Care

  • Member Posts: 2

    Great topic! I think Brutal Strength definitely needs a buff, and I agree with you on Treacherous Crows—it could use some love too! Maybe even a small buff for some underused abilities or skills would be great for variety!

  • Member Posts: 99

    Family photo in ghostface basekit and id feel pretty content.

  • Member Posts: 9,513

    fire up.

  • Member Posts: 99
    edited January 7

    The one that explode a gen 1 time per player by 20% and block it for 16sec. it Would be a bit op but imo but when i run it it gives more incentive to actually stalk first gen for example rather than running in to scatter everyone as it is almost done by the time u get there.

    Maybe 10% and 10sec block would be better 4 times a game/1time player

    Oh sorry, i meant drivers license lol

  • Member Posts: 2,412

    I got you covered

    invocation: treacherous crows
    5 seconds aura duration
    Works when nobody is in the terror radius

    teamwork: collective stealth
    Aura is also blocked

    premonition
    Scratch marks and pools of blood are omitted for 5 seconds when the ting sound happens

    small game
    Reveals the killer's aura for all survivors for 10 seconds when a dull is cleansed, 20 seconds when its a hex

    deadline
    15% when healthy, 30% when injured. Remove random locations.

    moment of glory
    Semi rework: Starts the match with the perk already activated. Can only activate again when saving the obsession from the hook. Reduces chances of being the obsession

    potential energy
    Loses 50% of the tokens upon losing a health state. Increase tokens to 30. Can interrupt tokens collection at any time

    repressed alliance
    Gens blocked for 60 seconds. Any survivor can unblock it at any time.

    desperate measures
    16%, includes speed bonus to mending and recovering from dying state

    calm spirit
    Remove the pointless penalty. Don't scream when falling from a height

    self care
    Back to 50% (they probably never gonna touch this again)

    this is not happening
    30% when healthy, 50% when injured. Teammates cooperating with you also have the skillchecks bigger accordingly to their health state. Can't stack.

    whispers
    The sound gets louder as you are getting closer to a survivor

    overwhelming presence
    Survivors using an item inside your terror radius have their aura revealed to you

    call of brine
    The generator regress by default if no survivor is repairing it until you kick another gen

    shadowborn
    Increase the pallet/wall break action by 30% for the duration

    hex: huntress’ lullaby
    This doesnt need buff, #########

    dying light
    I actually don't know. Its boring to just increase the token value

    no quarter
    rework: when a survivor misses a skill check when self healing, they suffer from the broken status for 60 seconds

    scourge hook: hangman’s trick
    Survivors scream when starting the sabotage action and become exposed for 60 seconds

    septic touch
    Semi rework: when a survivor finishes a healing action outside your terror radius, they are afflicted with blindness and exhaustion for 60 seconds

  • Member Posts: 32

    SoloQ

  • Member Posts: 4,688

    The broken key.

    Heck, keys in general.

  • Member Posts: 372

    Beast of Prey

    I'm confident the buff will happen in the next 5 years.

  • Member Posts: 2,367

    Haddonfield

  • Member Posts: 8,310

    I was considering saying Keys and Maps myself.

    Both need to be able to perform in their niche without addons far better than they currently do, in my opinion. I'd pitch making the Token addons basekit for the keys, so they're a replacement for Bond. Not much, but far more useful than where they are now.

  • Member Posts: 1,695

    https://forums.bhvr.com/dead-by-daylight/discussion/435967/perk-buffs-version-2-survivors#latest

    https://forums.bhvr.com/dead-by-daylight/discussion/435966/perk-buffs-version-2-killers#latest

    That’s the perks I want buffed.

  • Member Posts: 2,066

    I've been saying since the most recent coh nerf it should allow self care in the boon of you have the perk equipped.

    That solves the fact that it's mostly useless now, and also resolves the "one perk for the whole team" complaint. If everyone brings the perk, that's more than fair.

  • Member Posts: 3,376

    What doesn't need a buff in this game… :/

  • Member Posts: 227
  • Member Posts: 251

    SLUGGING >:) nah I jest

    I WANT IRI MORI BASEKIT FOR KILLER >:) nah I got ya again

    Undone; please :)

  • Member Posts: 251

    only 1 gen required to open exit gates and it starts halfway complete is the best we can do

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  • Member Posts: 251

    In addition. Hangman's trick has so much potential to be a fun, no harm no foul perk especially with the addition of jagged compass. HT was made with an older game in mind and as unfortunate as it is - we do have to face the facts and propose old perks like this deserve to be updated.

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  • Member Posts: 1,352

    Crow perk shouldn't need a TR requirement

    Cat Perk should work while injured

  • Member Posts: 114

    Hag

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