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Solo Survival Rates?

For people who track their own statistics and are primarily solo survivor players, what is your escape/sacrifice ratio? If you track total match stats, I would also be interested to see what the average survivor escape rate is (the team as a whole) vs your personal solo stats. Has BHVR recently released survival stats broken down by solo vs SWF?

For me personally, of the last 645 matches I've tracked in solo queue, the average team escape rate is 55.44%. My personal escape rate as a solo survivor 45% out of those same 645 matches. So a 10% drop from the average. I am interested if my experience is similar to others, as I was surprised the average escape rate was so high. Not surprised my own escape rate is so much lower.

Unrelated but I also started tracking how often survivors give up (DC or end themselves on hook). Of the last 112 matches, its happened 13 times (11.6% of matches). Of those, 9 of them were hooks, 4 were DCs.

Comments

  • KA149108
    KA149108 Member Posts: 382

    I play solo q and I always try and do gens and will go for rescues BUT I do try and prioritise gens as my teammates tend to be on the over alteristic side.

    If you were to ask about escapes through gates then it's very low. If you were to ask about hatch escapes then it's a bit higher but overall majority of my matches devolve into someone Dcing on hook which throws everything.

  • WholesomeNebula
    WholesomeNebula Member Posts: 9

    Agree with the second part. If 13% of matches have quitters, those are 13% of matches which are a guaranteed loss. As for statistics, I think they are useful when they are complete. Its more than just kills/escapes. I want to see stats on SWF vs solo, maps, killers, DCs, suicides, everything. It would paint a more complete picture.

  • tjt85
    tjt85 Member Posts: 1,019

    The game doesn't track the total number of Survivor games played, so I've had to guesstimate based on the total amount of generators I've repaired.

    So based on repairing 1 generator per trial (obviously, there will be trials when I don't repair any generators or when I might repair 3), I have a personal escape rate of around about 20%. I can't tell from that figure how well my team did, but from what we think we know about SBMMR, that probably doesn't matter to the match making system anyway.

  • Ricardo170373
    Ricardo170373 Member Posts: 733

    My escape rate is around 30%. between 28-33%

  • crogers271
    crogers271 Member Posts: 1,976

    Has BHVR recently released survival stats broken down by solo vs SWF?

    Not too long ago, there was a post saying that the numbers hadn't changed that much since the last time they released stats.

    That said, BHVR tends to think of things like 5% and less as not a big deal, while I'd think of a 5% shift as massive given the amount of games played, so I'm not certain.

    Unrelated but I also started tracking how often survivors give up (DC or end themselves on hook). Of the last 112 matches, its happened 13 times (11.6% of matches). Of those, 9 of them were hooks, 4 were DCs.

    Is there some qualifier on this because it seems shockingly low. Are we just talking at the beginning of the game or at any point?

  • Xxjwaynexx
    Xxjwaynexx Member Posts: 350

    Bro mine is 0% you think I'm kidding but I'm not. Granted I'm a 97% 3k hour killer main that's just now trying to really learn survivor. Solo q is hell period from team mates DC on first downs to hooksides to never touching gens etc. I can't even lie as killer I would give anything to vs the 90% swf lobbies that I hear some of the people speak of on these forums.

  • Droneinthrwind
    Droneinthrwind Member Posts: 107

    Don't really track it, but I had Gabriel escape challange put on few days ago. I still have it:(

    SoloQ is pretty hellish. You get a team that is on points once in a blue moon, but mostly it's quitters. One game were I was sure I'm gonna to finally make the challange one dum dum suicided on first hook. Where was two gens left and killer was doing badly... From when we just got picked up apart.

  • Rudjohns
    Rudjohns Member Posts: 2,261

    I don't doubt it. I was almost at 0% during the anniversary event

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,994

    I usually CAN escape half the time as solo queue, but I prefer taking risks and going for endgame collapse saves to get other people out even if I end up getting sacrificed in the process. I'm the weirdo solo queue guy who uses shoulder the burden and does bodyblocking, ha.

  • CrypticGirl
    CrypticGirl Member Posts: 735

    I keep spreadsheets of my matches. Usually I play about five matches, and if I can get at least two escapes out of five, that's considered "average" and therefore acceptable.

    But more and more commonly lately I've been going into overtime, dying over and over again, so I try, try again, just to get one more escape. Because I like to end my sessions with an escape. Most of my sessions have been dying every single match except the last one.

    But this morning was awful. I escaped the first two matches, and then it was just one death after another. Again, I went into overtime, tried, tried again to get one more escape. I never got it. I almost wanted to weep. I'm on a grind to get Dwight to P100, and I might just be done with the game once I get there. But I still have a ways to go (he's at P60 now). How much more of this will I have to endure between now and then?

  • TheSubstitute
    TheSubstitute Member Posts: 2,590

  • Xxjwaynexx
    Xxjwaynexx Member Posts: 350

    Oh your my favorite survivor when I'm playing killer, you're the ones who make egc so much fun 😊

  • WholesomeNebula
    WholesomeNebula Member Posts: 9

    At any point. And I actually thought it seemed high. 13% is kind of a lot of matches to be guaranteed losses due to quitters. That means at least 1 in 10 matches is a total waste. And that is tracked throughout the entire match. I follow every match to the end, even if I die early, for the sake of tracking escapes/kills/DCs/etc. I do not track when those quits happen, but most are usually at 5 gens, but not all. For example, last night someone quit after getting downed at 2 hooks with all gens complete. Then a random got a flashlight save and the bot survived lol.

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,025

    I'm also that person, it's more fun to take those risks than to slink out the gate. I probably lose 3-4 escapes per surv play session due to me re-engaging when I could just leave. I play for the fun, not the escapes.

    I only do rough tracking in my head (unless I notice an unusual trend and decide to keep the numbers), but my escape rate (all solo) is somewhere between 20-25%. It used to be higher, but the recent rise in "go next" jerks has taken a substantial bit out of that. I'd say at least 10% of my matches are over before they really even get going.

  • WholesomeNebula
    WholesomeNebula Member Posts: 9

    Thank you for the comment, I would be interested to see your spreadsheets! I get the pain though. My solo surv experience is mostly good, unlike a lot of people I see comment on these kinds of threads. I'm happy with my 45% escape rate as a solo. That said, its really not at all even. Sometimes I'll go literal days without escaping. Some days, its a winning streak. I wish it was more consistent. I've also noticed that queue times are a huge factor. I survive more late at night, when queues are fast. If I'm waiting 2-3 minutes between matches, they end up being harder with more losses.

    For example, I have survived 5 of my last 7 matches. 4 in a row tonight. But the 7 matches before that, I escaped once. Its really luck of the draw.

  • WholesomeNebula
    WholesomeNebula Member Posts: 9

    I also keep track of tunneling and camping. If the killer tunnels, my team including myself survive 42% of the time. That is about 13% lower than average. I include any killer who hooks someone twice in a row as a tunneller, so some are barely tunneling, some are hardcore tunnelers. In my experience those kinds of killers usually aren't very good, and they'll waste a ton of time trying to get that one survivor. I also play pretty altruistic, so I go for protection against those killers. Probably why the escape rate is so high in my matches. Killers who camp AND tunnel? They have an 87.5% kill rate in my stats, its a guaranteed loss if they proxy or face camp.

  • WholesomeNebula
    WholesomeNebula Member Posts: 9

    Same. 13% of my matches have quitters who throw the match for everyone. Its honestly the biggest problem in my experience. It happens more than tunneling ( 8.8% of my matches have tunnelers) or camping (2.9%). Quitters are super lame and idk how they can fix it. Since they introduced bots, people just off themselves on hooks so they can get their measly 4k points instead of just giving everybody else a shot.