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What do you think of Nemesis' contamination? Can it be improved?
SPECIAL AFFLICTION: CONTAMINATION
Survivors suffering from Contamination are susceptible to damage from being either by a Tentacle Strike or by a Zombie.
Contaminated Survivors occasionally cough, potentially betraying their location.
What if Contamination make the zombies faster and contaminated survivors are more detectable by the zombies? Would this be too much?
Comments
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Nemesis's contamination Is meant to be a third healthstate therefore it remains with said lack of complexity.
We could just add the wristbands basekit if we wanted bonuses for the zombies, not that it would change much...
Currently outside of the wristbands and Surveillance, there's no way of improving the zombie ai so some of these addons partially basekit could go a long way
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Contamination does absolutely nothing. It doesn't even buff the zombies. It's insignificant to the likes of Wesker or Plague infections.
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To be fair, the contamination shouldn't even give survivors a speed boost. Having Nemesis get the whip cooldown is more than enough to give survivors some room.
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