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Bloodpoint INCENTIVES are bugged or changed...?
This has been going on for a while now. As an example, right now, there are no incentives on either role. However, I get a match as killer in 10 seconds, while as survivor I need to wait for at least 5 minutes.
If incentives were working correctly, there should be a 100% BP incentive on the killer role right now (like it used to be until a few months ago), to incentivize more people to play the killer role. That way, the survivor queue would be shorter. (at least in theory)
Comments
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Literally was about to create same post. My survivor queue is 4-5 minutes, killer queue is almost instant and I have 25%-50% bonus on survivors. Idk what's going on.
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Yeah, it feels like the incentives are not working as intended. The queue difference is too much for there being no incentives…
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Since the end of the Bone Chill Event, I barely have any BP incentives. For a few hours, I had +25% on survivors but the qtime is still awfully long while killer is instant.
I guess they are broken again :/
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This has been an ongoing problem ever since lights out 2. There have been multiple bug reports and threads about it, yet nothing has changed. I don't even think it's an officially acknowledged issue.
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A higher percentage would be nice.
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I have created bug report on this on 11 November, still under review…
You can upvote it, if you want:It's basically broken since lights out event….
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Just for info, is anyone here NOT from EU servers with this issue?
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I'll add that I am from EU. I wonder if only the EU servers have had this problem…
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I'm in North America. I have this issue. It sucks and really discourages playing at all.
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I could be wrong, but I dont think there are bonuses on specific MMR ranks.
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It should be, otherwise it wouldn't happen we see different bonuses (same server, same time), no?
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Pretty sure, its based on location, not MMR.
If it was, then we could backwards engineer and figure out who was in the same MMR groups
I have +25% on Survivor in Northern Europe rn.
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Nah, my friend and I are literally in the same room together and we'll have different queue bonuses. It's not just region.
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huh well thats interesting.
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I wonder if that means that everyone in a certain region shares the same BP Incentives, regardless of MMR, but matchmaking time is still determined by MMR…. That would mean that the Incentives only benefit a certain MMR range. :/
But according to the comment by TragicSolitude, bonuses should be correctly applied to different MMRs then… However I get long queues on survivor, with no incentives on killer. That's so strange.
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Last months 21:00-00:00 on EU servers is usually +25% on survivors, yet killer queue times are way faster.
But we often see with my friend different bonuses when we play surivvors and join based on it. We are all central Europe.
then we could backwards engineer and figure out who was in the same MMR groups
sure, but you still don't know what group is that… So it is kinda useless information. Also several MMR groups will have same bonus, there is not that many options.
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Today, I was just logging in to reset my daily and had +50% on killers (between 7:00 - 8:00 p.m.). I couldn't play a few games because I had other stuff to do but I wonder for how long this was.
I really hope the BP Bonus will work when the Chaos Shuffle starts or the developers just give us +100% for both sides which would be the best solution.
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logged in to play tonight and found 25% incentive for survivor and no incentive for killers. Killer queues are instant and survivor queue was 3 minutes. I’ve lost all hope that anything in this game is ever going to get fixed
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The have gone cheap. I think the days of 100% are gone. It's usually 25% or 50% (on the rare occasion) now. Been like this for a little while now. Chaos Shuffle has had zilch!
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My Steam DBD (about 8 hours playtime) and my Xbox DBD (my main account), which are not cross-progressed, when open right beside each other, will have different BP bonuses.
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