Every Killer Adapted Into Dungeons and Dragons 5th Edition
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Im excited for dracula
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I am now happy to present; The Dark Lord
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This looks outstanding! I can't wait to see if I can get my friends to die- I MEAN- encounter and slay this rutheless monstrocity! >.>
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Holy moly! The Houndmaster feels amazing! I look forward to her release in a few weeks.
And the Stat Block! About time we had a true good boi in the Trials! Sorry, Demogorgon.
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In excitement to see what the new statblock for The Houndmaster is going to look like, I got a bit creative and made her perks. Hope you guys like them, and I can't wait to see what differences there will be in the Statblock!
All-Shaking Thunder | (Recharge 5-6) After dropping from a height of 5 ft. or greater, The Killer can make a lunge attack that reaches 5 additional ft. until the end of its next turn.
Jagged Compass | When The Killer successfully attacks a creature, it knows the exact location of the creature with the most hit points.
No Quarter | When a creature heals themselves by any means, the DM rolls a d4. The creature must roll as many Constitution Saving throws (DC 14) as the number rolled on the d4. On a success, nothing happens. If the creature fails the Constitution Saving throw, they cannot be healed by any means for 30 seconds.
Post edited by Dj_Faun on0 -
Im excited to see what is done for houndmaster
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Sorry for the long wait everyone, the holiday season had me pretty busy.
I am now happy to present: The Houndmaster
I've also attached a PDF version of this for easier use and a higher quality render.
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Portia's been nothing but amazing to me to play as, and now we have an amazing sheet for her. I thank you.
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Can't wait to playtest this one! Thanks again, Chordy!
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Amazing work. I now need to try using them in a D&D campaign.
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Curious question: With Freddy's rework to have mobile snares and teleporting to people healing while asleep, will there be an update to The Nightmare's Stat Block?
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Well, it took me a minute to think of anything here, but here's what I had in mind for The Ghoul's perks if they were to be translated into 5e! I look forward to seeing the real stat block, and what you came up with!
Nothing But Misery | Once The Killer makes 8 successful attacks on any creatures, any successful attacks made by The Killer reduces all other creature's movement speed by 10 ft. until the end of their next turn.
Forever Entwined | Each successful attack against a creature grants 1 point to a maximum of 8 points. Each point gained grants The Killer a +1 to skill checks and saving throws.
None Are Free | After reducing a creature to 0 hit points for the first time, None Are Free gains 1 point to a maximum of 4. When The Killer is reduced to ¼ of its maximum hit points, all openings, doorways, and droppable items are protected by a barrier of black branches that can only be destroyed by Force damage. These barriers will last for up to 3 rounds of combat for each token gained. These barriers do not affect The Killer, and can freely pass these barriers with no difficulty.
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Can't wait to see FNaF! Gonna be amazing!
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I think he might have given up :(
we must continue his legacy for him!!!!
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Let's not make assumptions. OP has been away this long before.
Post edited by Dj_Faun on0 -
Just passing the time, and I couldn't help but wonder what The Animatronic's Perks might look like as 5e abilities. So I went ahead and made a version of each one. Hope you guys like the approach, and I look forward to seeing what you guys thought of! :D
HELP WANTED | Whenever the creature most recently damaged by The Killer gains health by any means, The Killer gains 1 additional attack until the end of its next turn.
PHANTOM FEAR | (Recharge 5-6) When a creature looks at The Killer while within 30 ft., that creature must make a Concentration Check. On a success, nothing happens. On a fail, they lose concentration and The Killer sees their exact location until the end of its next turn.
HAYWIRE | While The Killer is below ¼ their maximum hit points, all creatures hostile towards it subtract 2 on all attack rolls.
Post edited by Dj_Faun on0 -
Okay, they might have forgotten.
Well, if that's the case, I won't be against taking the torch for a little bit?
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Okay, so here is the version of The Trapper I made after getting some inspiration. It copies the abilities and other things from Chordy, as well as a few other peeps making their own versions, but I wanted to expand to make them more of a threat in and our of their territories. Hope this looks nice!
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I forgot I was doing this before. In spirit of sharing Killer Stat Blocks, I've taken some time to look over other people's efforts, and made some of my own. Of course, credit where it's due for the original perk ideas here. Let me know what you guys think!
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Here's my effort for The Hillbilly. I hope you guys enjoy this one too! :D All credit to perk and power descriptions to their original designers!
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so I use dnd beyond because I dm, and my party are pretty new, so it’s more convenient for them, so I was gonna do a Dbd campaign, and I was gonna put the stat blocks in, just as private, would you mind if I publish them? I’ll give you full credit
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