Legion rework idea

Assuming the devs haven't said anything about reworking legion, here's my idea on how to do it. I wanna start by saying that we'll see use of the entire gang if this rework becomes real. So, let's begin (LONG TEXT WARNING):

-Frank's mixtape is disabled for everyone but Susie

-the Legion can switch between 4 modes during a trial (Frank, Julie, Susie and Joey) by using the secondary power button (ctrl on PC) and then pressing buttons 1-4 (idk how it'll work on consoles tbh). Once you switch to someone other than Frank, you have to wait half the person's duration before switching again.The deep wounds mechanic is tied to all of them (read further please).

-Frank is the default mode and has no duration and no cooldown, while others do. Frank has 115% movement speed, 32 meter terror radius and requires 3 hits to down a survivor. 1st one applies deep wounds and reduces the blade-wipe timer (doesn't stack with STBFL), 2nd one depleted half the bar with a normal cooldown and the last hit has increased cooldown and down the survivor;

-The current power of the killer is moved onto Julie and Julie alone. Julie will have a 110% movement speed, a 24m terror radius, will require 4 hits to down a survivor and Julie duration is 45s. The first hit will have even lower cooldown than it does now, second will have the current cooldown, while the third hit will give the stagger effect. The duration of Julie's power will be 70% of the current duration.

-Susie will have 120% movement speed, 16m terror radius, will require 5 hits total to down someone with just M1 and the Susie duration will be 1 minute. She will be the assassin of the group. Her special power will be to crawl down similar to pig's crouch. The movement speed while crawling will be 95%. Then, once a survivor is in her sights and she's close enough, she can leap and take off 3 hits required, leaving only 2. If the survivor is in an action while she leaps, she will instantly grab them and have +10% movement speed while carrying them, as well as 30% higher hooking speed.

-Joey will have 110% movement speed, 36m terror radius, lasts 30 seconds and will require 2 hits to down someone. His special power will be to smash through walls and objects in quick succession. He can only smash 2 objects before having to wait a 5s cooldown (pallets included).

If the person duration ends while doing an action (kicking a gen, hooking, carrying etc.) the duration will wait out the action then end.

For add-ons, they'll all be reworked to give positives and negatives to modes like +Susie duration but -Joey duration.


I know, I know, a lot of work and a long text, but this is how you make them better and interesting.

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