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How do I report two steam users and get their steam IDs?

Sngfun
Sngfun Member Posts: 486

I have a clip where these 2 users are holding the game hostage by dropping and placing a medkit in basement, and I have their steam profiles but I don't know how to proceed with a report, would appreciate the help!

Comments

  • Shroompy
    Shroompy Member Posts: 7,784

    what?

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,510

    Reports are done here:

    https://support.deadbydaylight.com/hc/en-us/requests/new

    Get their SteamIDs from this website:

    https://www.steamidfinder.com/

  • Sngfun
    Sngfun Member Posts: 486

    I am not getting the steam id, I am getting STEAM_0:0:0 for both, is it id3?

  • Sngfun
    Sngfun Member Posts: 486

    I think it is steamid64, which in that case that should be enough with the clip

  • TheArbiter
    TheArbiter Member Posts: 2,741
    edited February 1
  • jmwjmw27
    jmwjmw27 Member Posts: 825

    hiding until server ends without trying to progress gens is holding the game hostage and reportable actually.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    This shouldn’t be reportable because it’s something that the devs could very easily fix, but they refuse to. All they need to do is put in a a mechanic that will reveal survivors to killer if they go too long without interacting with the killer or touching a gen. It’s ridiculous that the devs are putting the burden on players to report something that is very difficult to prove with video evidence in many cases.

  • Mr_K
    Mr_K Member Posts: 10,346
    edited February 1
  • Mooks
    Mooks Member Posts: 15,082

    Reports are useless if you haven’t don’t in-game Reports after the match.

    If you have done that you can use the link someone Else provided, don’t even need the offenders steam ids - just provide your own game id and a link to the video. While there is a mandatory Field for offender idBHVR have sattes that it is not mandatory anymore as they can track the Users based on your in-Game id and report!

  • smurf
    smurf Member Posts: 979

    How can that be reportable? I think the only things that count as holding the game hostage are when you make it so the other side literally is unable to progress or end the game, like bodyblocking a survivor into a corner for extended periods. The killer can just find the survivors in this case.

    Survivors don't have a mechanism to make the game unfinishable I think. I've had instances where I had to look for survivors, but I've never seen a case where they were able to hold the game hostage.

  • crogers271
    crogers271 Member Posts: 3,258

    I believe a dev has said dropping and picking up an item to avoid crows is not abusive.

    They would need to be doing this for like 15+ minutes. I think that is the standard for not engaging in normal gameplay.

    I think lots of that is absurd, but that's my understanding of their reporting standards.

  • Chiky
    Chiky Member Posts: 1,139

    reporting in this game is a joke. I've reported multiple hackers with video evidence and they have done literally nothing about it. The only report tjat ever worked was when I reported a player saying the N word and telling me to unalive myself because I let all survivors live... That's been the only report, in 4+ years, that has ever had a resolution...

  • Hexonthebeach
    Hexonthebeach Member Posts: 590

    Your situation Is probably not reportable.

    For further reports: You can just copy the last number or words in their steam profile:

    https://steamcommunity.com/profiles/12345678901234567

  • oxygen
    oxygen Member Posts: 3,375
    edited February 2

    Only do this if it says "profiles" and not "id" before the numbers. If it says "profiles" that's the steamid64 being shown, if it says "id" they specified a custom url to use instead, which is not persistent at all.

  • Hexonthebeach
    Hexonthebeach Member Posts: 590

    Can't explain it but this always worked for me. With ingame ticket, ofc

  • NarkoTri1er
    NarkoTri1er Member Posts: 1,366
    edited February 2

    survivor version of holding the game hostage: refusing to touch gens and continually hiding in an attempt to either force the killer to go afk, DC or wait for server to crash. Those players know they won't win if server crashes, but ego forces them to waste as much of killer's time while effectively doing nothing to progress the match.

    Additionally, i think OP is talking specifically about the case of survivors dropping and picking items up as a way to bypass crows and killer getting alert of their location.

  • oxygen
    oxygen Member Posts: 3,375

    It absolutely usually will, but they could change their custom URL between your report and the report being investigated.

  • smurf
    smurf Member Posts: 979

    But none of that sounds like holding the game hostage in any way. The killer can just find the survivors. I've never had survivors that I didn't find after some minutes.

    And my understanding is that holding the game hostage requires that the other players are unable to end the game. I only know of two scenarios where this seems feasible. One is bodyblocking a survivor into a location they can't get away from. Another is carrying a survivor to a corner then repeatedly dropping them, downing them again, and carrying them back to the same location. All other scenarios I can think of in the current game state can be ended by the killer finding the survivors.

    If there were a location on a map that the killer couldn't reach, and a survivor just stayed there without doing anything, that would be holding the game hostage. But I've only seen one case of something kind of similar to that, and it was a location where a killer was unable to get the pickup prompt. Is there an official list of the kind of things that qualify as holding the game hostage?

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    Holding the game hostage also applies to avoiding the objective not progressing the match for a prolonged period of time. There's a fine line between hiding to be stealthy with the aim of doing gens and hiding for 50min with no intention of doing gens.

  • NarkoTri1er
    NarkoTri1er Member Posts: 1,366

    avoiding objectives with an intention to just hide is considered holding the game hostage, and you can stall the game that way fairly easily in a 2v1 standoff. I also remember BHVR officially stating that this kind of gameplay is holding the game hostage

  • smurf
    smurf Member Posts: 979

    That would suggest that any time the last two survivors just hide instead of continuing to work on gens would be reportable. While I never do that, I don't think it should be reportable. It feels a bit like there's some missing subtlety here. I can see it being reportable if multiple survivors do that from the beginning of the match, but something seems odd about the last two survivors being able to be reported for hiding.

    You don't have an obligation to go find evidence, but this is something I think I won't believe until until I actually see it said by BHVR :(

  • smurf
    smurf Member Posts: 979
    edited February 3

    Doing that for 50 minutes would be pretty extreme. I can't deny that. Still, it feels like the last two survivors not trying to do gens when there are several gens left and just two survivors shouldn't be reportable, even if it's annoying. It's true that I have to hunt in lockers and map corners for a few minutes to find people on rare occasions, and I can see how that would get pretty crazy if it went for 15 minutes or more.

    Having said that, this case OP mentions is also odd since it sounds like both people were working together to do it. That does feel like more of a grey area to me than two last survivors trying to outlive each other.

  • Na1ts1rhc
    Na1ts1rhc Member Posts: 421

    MFW 2 users are holding the game hostage by dropping and placing a medkit in basement

    image.png
  • Reinami
    Reinami Member Posts: 6,607

    The devs have stated that if survivors are just hiding like this, then it is holding the game hostage and reportable.

    It is a "refusal to participate in normal gameplay" and is listed as a rule.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    It definitely should and is reportable, makes no difference if its 4, 3 or 2 people doing it. It's still the same outcome. Many times I have killed first 2 within 5min at like 3 gens. At this point the survivors have a tendency to hide for as long as necessary because they know they can't do the gens with just 2 of them so they try out live the other player to get hatch. Some do it knowing they won't get the hatch because both are doing it so they don't just to prolong the game they have lost. When they intentionally avoid the objective (gens) and intentionally bypass the mechanic that is supposed to aid the killer in finding inactive survivors (crows) for a prolonged period of time it is definitely reportable. There is a reason why crows are supposed to activate. Moving around in a small area long enough still activates crows because it's telling the survivor "that's long enough, time to move and actually do something". Unfortunately people have found a way to bypass crows while still not doing anything.

    It baffles me how some people can not see hiding without progressing the match with no intention of doing the gens as being reportable. Especially knowing that if both accomplish their "goal" of hiding effectively long enough the hatch will never open because the killer can't find either of them. End outcome is server ends and both get sacrificed. That's why they definitely shouldn't be able to bypass crows at the very least.

  • smurf
    smurf Member Posts: 979

    Well, several people have said this without anyone refuting it, so I'll assume it's true :)

    The whole scenario has very little impact on me. I've never seen a pair of survivors hide successfully for more than a few minutes against me or anyone I spectated or watched streaming. And when I'm a survivor in a hopeless situation, I still do gens and saves and stuff. It's all very foreign to me.

  • smurf
    smurf Member Posts: 979

    All fair. I've personally never see this happen for more than a few minutes when I'm the killer, when I spectate as a survivor, or when I watch streamers. So it's hard for me to grasp that this could happen often for some people. I have no doubt that it does happen though; I distinctly remember watching other survivors through Kindred a bunch of times while they'd pick up and drop items, or just run in circles in some weird location. (In solo queue, I'll staple Kindred into a lot of my builds.)

    One match sticks out in my memory where we had 4 or 5 gens left, and collectively maybe 6 hooks or so. One person gave up on hook then, so I got Kindred for some seconds and watched the other two remaining survivors both run into the basement and hide in lockers while I kept doing gens. The Nurse found me and let me live while she hunted the hiders. I got a couple gens done during that time and even pointed to ask her if I could unhook one of the rats, but she shook her head no. Nurse gave me hatch... and she was streaming that mess :)

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,816

    I haven't seen anyone mention it yet but the ID's are optional. You don't need them to file a report but you do need to have done an in-game report.

    They can get their ID's via said in-game report.