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Hollowgast as DBD killer

JAWS_BDSM
JAWS_BDSM Member Posts: 328

When the "miss peregrine's home for peculiar children" came out on big screens I really loved their representation of hollowgasts from the book:


So, here is my concept of a hollowgast, as a DBD killer.

>Hollowgast is a deadly and stealthy killer, able to surprise its victims with sudden and unexpected attacks using its power called "Supernatural dexterity".

>Hollowgast is able to move at 4.6 M/S speed. It has a terror of 32 metres. It is almost as high as plague, as it is always crooked.

Arms turned into blade-like claws, which are the killer`s weapon. It also breaks pallets and gens with it.

>Supernatural dexterity can be activated using Primary power button. When activated you can select a nearest wall as your target to climb on it. You can move freely on chosen wall and climb over it (e.g. you can climb on a wall in jungle-gym, when you come to it`s upper point, you climb over it and get to opposite side of a wall). You can jump of a wall in a range of 4 meters, yet it takes 2 seconds to prepare a jump or you can cancel your ability and peel of a wall. It takes 2 seconds to climb on a wall and it takes 0.5 seconds to get off a wall. If you jump of a wall on a survivor you damage him for 1 health state and start attack cooldown animation. If attack fails, you get slowed down for 2 seconds (like legion, when feral frenzy goes off). When you climb on a wall your terror radius slowly starts to disappear (like pig`s one) and red stain is immediately turns off.


>Addons

Common addons:

rotten eyeball - slightly decreases jump preparation (-0.2 seconds)

piece of cloth - slightly decreases time required to climb on a wall (-0.2 seconds).

ripped tendon - slightly increases range of a jump (+0.5 metres)

piece of a photo - slightly decreases slowdown time (-0.2 seconds)

Uncommon addons:

dull skull - moderately decreases jump preparation (-0.4 seconds)

cleansed bone - moderately decreases time required to climb on a wall (-0.4 seconds)

bloodstained skin - moderately increases range of a jump (+1 metre)

broken tooth - moderately decreases slowdown time (-0.4 metres)

Rare addons:

Organisation photo - considerably decreases jump preparation (-0.6 seconds)

Bow tie - considerably decreases time required to climb on a wall (-0.6 seconds).

Pale finger - moderately increases range of a jump (+0.5 metres); considerably decreases slowdown time (-0.6 seconds)

Very-rare addons:

Group photo - when on wall, all survivors` auras within 16 metres are revealed to you.

Taken right before their setback.

Bottle of black blood - Tremendously increases range of a jump (+3 metres)

Made of dirty glass it contains horror`s blood.

Eyeless skull - survivors hit by your jump attack don`t get speed boost and suffer from Hindered status effect for 2 seconds.

Withered skull of a horror.

Ripped jaw - your silhouette becomes completely blured when you climb on a wall.

Covered with black blood and weird slime.

Ultra-rare addons:

Torn tongue - your jump attack puts survivor into a dying state IGNORING all buffs he has to prevent it (borrowed time, MoM, etc. though dead hard can still help to avoid attack). moderately increases jump preparation (+0.4 seconds).

On of the beast`s tongues, it reminds of a failure.

Iridescent eyeball - Tremendously inreases your moving speed when you are on wall (+1 m/s).

Molded from the mist itself it vibrates from the Entity powers in it.

>Perks

Apex predator - your hunting skills are supreme. Survivors` silhouettes are slightly/moderately/considerably easier to spot from far distances. (remember that survivors are blured when they are far away from killer? no longer).

-It will find us anywhere.

Blur - the further you are, the harder it is to notice you. When survivor observes you from 40/30/20 metres away or more it becomes almost impossible to spot you. Your silhouettes becomes blured for a survivor and it megres with the background. The effect disappeares when a survivor comes in a certain range. The effect of this perk is individual for every survivor.

-Its appearence is so terrible, that out minds don`t perceive it.

Obstinacy - letting your prey go away is unacceptably for you. When you lose survivor out of your sight the perk triggeres. Survivor`s aura becomes hightlighted for you for 2/4/6 seconds and scratch marks do not disappear for 3/4/5 seconds. This perk has a cooldown of 60/40/20 seconds. Cooldown goes off only while not in chase.

-You can`t run, you can`t hide. The only way is to accept your fate.


>Mori - the Hollowgast impales a survivor with one of its arms, lifting him up to rip his eyes off with it tongues.


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