The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Several things that could help in 2v8 in near future.
- There should be 10 gens instead of 8
- Killers like hag or trapper takes time to trap everything and corrupt intervention would help if at least 5 gens are blocked
- Gens speed should decrease a small amount
Comments
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I like the idea of having some killers with basekit stuff, it would make the game feels a bit more strategic. For example put the killers in different categories despite having the classes. As you mentioned the trapper could go in one with basekit corrupt intervention on some gens, others could have basekit pain resonance on first hooks as regular mode. I dont know , add things like that to spice things up a bit more. Not sure what could be done for survivors tho, this time felt a bit repetitive, the new herbs didnt impact that much on the gameplay and most of the times you cant even use them because you are healthy or without hooks. So maybe new classes for survis could do the trick, some class that gives you distortion maybe? rat class lmao
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Sounds like a good way to make killer queue go up to 1 hour.
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Sadly I have to agree with this.
If you get competent survs you get massively stomped (game mode is way surv sided) and still people don't want to play as surv.
I know for a fact that a portion of the ones who don't want to play 2v8 are the jackasses that thrive in making the killer miserable in 1v4 matches (bully squads, etc).0 -
Killers like hag or trapper takes time to trap everything and corrupt intervention would help if at least 5 gens are blockedIn the long run, probably a minor survivor buff. The dumbest thing survivors can do is immediately jump on the gens they spawn next to (one or two survivors staying in the spawn is fine, but everyone else should be spreading out). Getting gens done quickly just makes it harder to finish the more central gens that are easier for the killers to defend and putting all the survivors in one spot is exactly what the killers want.
But none of these should be done.
If you get competent survs you get massively stomped (game mode is way surv sided) and still people don't want to play as surv.I really feel like we're on the opposite end of 1v4. If the two killers are KWF, both really good players, they map out a strategy ahead of time, and are in constant communication talking strategy the whole game, they'll cut through the survivors much like an elite SWF will slam through gens in a pub match.
If the killers are different skills, random, or even a KWF without a detailed strategy ahead of time, then its closer to balanced / survivor edge.
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