http://dbd.game/killswitch
I'm a bit scared of Phase 2
I'm a bit scared about the Phase 2 improved anti-camping, anti-slugging and anti-tunneling in particular. For example if 2 Gens are left and a Killer can't really camp, slug or tunnel and also has to deal with anti-tunnel Perks, quick Heals, Survivors taking hits for each other and bodyblocks, it'll be really frustrating to play as Killer, if all a Killer can do is searching and chasing for the next Survivor in such a already stressful Situation.
Overall wouldn't it be a Idea to implemented a new alternate win condition for Killers, were hooks and not kills count? Like if the Killer gets 2 Hooks on every Survivor, the Killer get's a match result that counts as a 4k. Basically an alternate Option for a Killer to play the game.
Comments
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Well, let's hope it won't be that much different from 3-gen and face camp features and they will work only for outliers, where most players are not affected by it.
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I am just as scared for phase 1 the go next who is going to enforce it how it is sefined. For example you have 3 gens and 2 players killer could accuse the player of go next if they purposefully blow hook saves to give his friend hatch or gate.
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If you need to camp and tunnel at 2 gens, less, or at all. You are out of your MMR range, and should take the loss to drop down to a bracket on par with your skills. Using cheap tactics to secure a win only artificially increases your MMR and makes things harder for you in the long run.
I do agree with the number of hooks being more influential than the number of deaths.
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Yall whine when we camp, when we don't camp, when we chase, when we don't chase, and when we use our powers. How exactly are killers supposed to play the game again?
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2 gens or less means the game is nearing its end man. Thats one crazy take.. If anything the higher your MMR and the better survivors you are playing vs, the more necessesary tunneling someone out becomes unless you are playing Nurse. No offense but, im pretty sure dbd players like Tru3talent who have been around for ever are probably better than you are by a country mile and they have been saying that tunneling someone out is necessary when you play the game on a high level and are playing vs tough teams for years.
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Let's say a Killer does not tunnel at all and gets a good amount of hooks, then the killer should take a loss because he's playing "fair", like most Survivors want the Killer to play?
And it's not easy at all to get a good amount of hooks when there are quick/insta heals in chases, survivors taking hits for each other with off the record/Dead Hard, endurance from styptics and then run to a spot on the Map (Badham Basement, Upper Stairs Dead Dawg Saloon, Upstairs Gen Room on Hawkins, Eyrie of Crows Main Building etc.) where they can't be hooked because they have Boil Over. Also there are Flashlight, Toolboxs, Flashbangs and Head On.
I really start to understand why Killers slug. Not to be mean, they do it to have fun and actually can enjoy chases and other stuff in a match
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