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http://dbd.game/killswitch
Unhook UI VFX
SUMMARY OF THE ISSUE: unhook UI uses wrong VFX - before it used to flash yellow before transitioning from hooked icon into injured icon, now it uses injury VFX (red flash) when going from hooked to injured
PLATFORM: all
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
- Hook survivor
- Unhook survivor
VIDEO:
new vfx https://youtu.be/Vh6bQAV0Hto?si=oZBUj6Q72M5AtLJe&t=354
old vfx https://youtu.be/l0TmCFYYxpg?si=QlKmSfRB9BMHmc9f&t=75
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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The injure effect plays for both roles AND is more visible. Personally this feels like an accessibility upgrade since its more eye catching
-1 -
To me it's distracting, especially as a survivor because i instinctively think someone gets injured when in fact they were unhooked, previous effect was eye catching enough, new one is annoying. At the very least they should let us choose which one to have.
1 -
They should let us customize alot of HUD elements. Duration, effect size, effect color and strength. Hopefully it gets easier later in the games existence. I was hoping one day dbd could be as customizable as Marvel Rivals is
1 -
True
0 -
new vfx https://youtu.be/Vh6bQAV0Hto?si=oZBUj6Q72M5AtLJe&t=354
old vfx https://youtu.be/l0TmCFYYxpg?si=QlKmSfRB9BMHmc9f&t=75
0 -
Does this still need more info?
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For some reason this still needs more info, added videos from my comment to the post itself, should be under review by now
1