Why do people thing the game is killer sided when you constantly have survivors bring map offerings

Map offerings like Eries of Crow, MacMillian, Preschool, etc. and they say it’s killer sided??? But yet they can have infinite loops and god pallets lol
Answers
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Survivor queue has 300-400% bp incentive because the game is killer sided, stats show killers dominant at every MMR level. You bring up a handful of maps that are survivor sided and ignore the maps that aren't. You also ignore that some survivor sided maps aren't really survivor sided against certain killers. So maybe if you play a weak killer against a coordinated team on a survivor sided map occasionally the survivors may have an advantage. These poor killer posts are beyond embarrassing, reality doesn't agree with you.
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Oh sweetie I have a a lot to say about weak killers. I’m a onryo main and it sucks that almost every match I’m in survivors bring the most stupid map offerings that’s horrible for sadako and I main her. The gens are too spread out and the map is either too big or the loops have crazy tiles and god windows and pallets it’s way too much. And you sound like a selfish survivor main who is not getting my point maybe you should play killer for once to see where I’m coming from. What the devs should do is nerf every freaking map and make them smaller and make it balance
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I'm sorry you're not proficient at your main, there is plenty of content available showing how strong Onryo can be when played at a high level. Maybe practice instead of insisting the game be made easier for you.
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you know, there's these cool little things called sacrificial wards that prevent maps.
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The 300% - 400% BP bonus isn't because the game is killer-sided, the devs manually set it to that to try to shorten killer queue times in 2v8 by enticing more people to play survivor
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I’m very proficient at my main thank you very much I have 4250 hours on dead by daylight I am a p100 onryo main. I know all her strengths and weaknesses so you can’t sit here and tell me what I know about onryo because you don’t main her and use her your opinion is not valid. Onryo is weak in chases that’s her weakness she’s a M1 killer who hit and run. Just because she can teleport around the map doesn’t make her strong. Survivors can easily turn off her tvs by gens which kills her momentum to get from one side to the map to the other. Plus a lot of maps that I mention kills sadakos and is bad for her.
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Survivor queue doesn't have 400% bonus because killer is dominant at every mmr level. It has that bonus because of 2v8. Outside of 2v8 I rarely see 100% bonus on either side anymore, and killer queues are near instant in the evening while they take longer in the morning and midday, which is when there's less survivors playing with their friends. I think the player distribution is in a pretty good place between killer and survivor, and that neither side utterly dominates the other across most levels of play. What I do think is that matchmaking is incredibly inconsistent, which leads to very unbalanced matches.
The biggest balance issue is that there's such an enormous difference in power between the strongest and weakest killers, builds and items. There's a world of difference between bringing a medkit with just a couple brown addons, or a syringe + skillcheck addon or styptic every match. An M1 killer on a strong Gas Heaven would struggle a ton, while Nurse or Blight have a relatively easy time. Sweat sided is what the game is and has always been.
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Don't worry, once you kick all the pallets on The Game, Badham, Eyrie, and MacMillan, the map becomes a giant deadzone and your chases will be a lot shorter!!! Oh but the team could have got 9 gens done in that time
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They devs need to manual set it to that because less people want to play survivor, because killer is stronger. They are trying to get people to play survivor by offering them bp because if they didn't queue times would be insane. By stronger I mean the outcome is in their favor, I feel a huge reason for that is matchmaking.
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They're right in what they're saying, Onryo isn't very strong in chase, and usually map offerings are for maps with strong tiles for survivors that are hard to deal with as M1 killer. That's why they're complaining about map offerings. If I'm playing Nurse I don't care if they send me to Autohaven, Macmillan or even Eyrie. But as an M1 killer it's really painful and you have to really lock in to get a good result if the survivors are decent.
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I think you need to comprehend what I’m saying your definitely not getting my point no one said anything about getting good or better at the game I’m specifically pointing out that some map offerings are bad for m1 killers because how it’s designed which is hard for m1 killers. If it’s nurse or blight i don’t even care but im pointing out m1 killers are weak in some maps that have strong loops and gens too spread out to the point I have to hit and run its just not enough the maps need to be reduced to a smaller size for m1 killers only. If it’s nurse or blight it should remain the same and leave as it is
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Thank you for understanding my point. These people don’t know what I’m talking about.
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I don't think the incentive bonus has anything to do with it being killer sided. I think it's because a lot of people are realising how boring survivor gameplay actually is. Sit on gen, do skill check... boring. They try to get fun by getting chases and saves but this leaves gens not being completed and they end up losing then say it's killer sided.
I was originally a survivor main and switched to killer main for this exact reason. Survivor gameplay is boring. Only time I play survivor is to do challenges or maybe if the incentive is high enough to justify being bored out of my brains. I didn't switch to killer main because it's killer sided.
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Pretty soon map offerings won't mean anything anymore, when they'll only increase the chance of being sent to that map by 20%, so this entire discussion is moot, imo…
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Sadako is horrible, survivors can turn off half of her TVs without any punishment, and she has no chase power, if you think she's strong, maybe you should improve your gameplay.To lose to this killer you have to play really badly. Most of the matches I see are survivors who don't know how to face her and don't turn off the TVs, which is enough to make her useless.
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I think she's solid from my experience playing as her
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"There are some things that are bad for killers" is not sufficient evidence to prove the game does not favor killers. If killers could spawn in with permanent, non-hex, 5 stack Devour Hope, but survivors could bring a perk that forces the killer to hook them once before being mori-able, that perk would represent a significant disadvantage for killers relative to base kit. However, it would still be inarguable that killer with perma exposed and moris available from the outset is strongly favored, whether the survivors have to get hooked once or not.
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Cause some people aren't as good at this game as they think they are …
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- Ah sure. Its not that game where killers bring map offerings are always ending in tragedy.
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