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New Perk Houdini

After stunning the killer leave no scratch-marks for 6 seconds.

You better respect that pallet boi!

🤔🤔🤔🤔





Knowing the devs the only way for Houdini to activate is to cleanse a totem, finish a gen, point emote 3 times and search a chest with exhaustion after activation since we can't have any more viable meta perks now without arbitrary requirements making them situational.

Comments

  • Saint_Ukraine
    Saint_Ukraine Member Posts: 942

    So, in general? Pallet stun, Flashlight stun, DS, Wiggling out of the killers grasp, Head On would all activate this perk, or just pallet stuns?

  • Killmaster
    Killmaster Member Posts: 429

    I can't see the harm in all of them, even if you wiggle or are flashlight saved you'd still leave a bloody trail if you aren't running No Mither. IMO it's just there to end a chase early but if your already hit I can't see you getting far or losing the killer.

  • mcNuggets
    mcNuggets Member Posts: 767

    No viable meta perks?

    *fp*

  • Killmaster
    Killmaster Member Posts: 429
    edited March 2019

    Well no "new" viable meta perks, so far in the past three chapters we've had notable standouts such as Deliverance, Distortion, and maybe even head on but the requirements added on such as unhooking a survivor, 3 tokens, and the 3 seconds to activate head on make them just more perks that are okay but I have something more reliable like adrenaline, borrowed time, urban evasion, or dead hard/lithe/sb that are far more better options. They are close to meta but the devs won't commit to making them game-changing in fear of another d-strike.


    Just the thought of Distortion without tokens would absolutely destroy the current BBQ & Chili meta, Nurses calling, scratched mirror meyers, amandas letter pig and even poor fred would suffer dearly and stealth play outside of Doctor could actually be an option. But the risk of immersed claudettes crouching circles around killers would be too much.

  • dnj510
    dnj510 Member Posts: 438

    A perk like this does show some promise. Leave no scratch marks after stunning a killer for several seconds. I like the idea.

  • Delfador
    Delfador Member Posts: 2,552

    I think this is actually a good suggestion.

    I think we have enough perks for both stealth and running the killer around and survivors lack perks that make them lose the killer in a chase. Dance with me, poised and to a degree Iron will and lightweight are pretty much the only perks that gives you a chance to lose the killer. (I know what kind of replies I will get so beforehand... I am not saying it is impossible to lose the killer without perks, just like it is not impossible to run the killer without perks or catch survivors without perks. It just makes it easier.)

  • HeHeBoii
    HeHeBoii Member Posts: 507

    When I think of "Houdini"

    I think of playing Legion. Survivors just poof disappear and have the disconnected cable icon above their names.

  • LiquidLink1988
    LiquidLink1988 Member Posts: 137

    Good idea

  • Shad03
    Shad03 Member Posts: 3,732

    Doesn't Dance With Me do something like this already?

    But I honestly would not mind this kind of perk. And honestly the only thing it would need is a 40/30/20 second cooldown.

  • Mr_Myers
    Mr_Myers Member Posts: 422

    Hey for once a proposed perk that could be introduced into the game and not be OP, grats!

  • DexyIV
    DexyIV Member, Alpha Surveyor Posts: 515

    DWM procs on quick vaults and leaving lockers. Same effect (like Poised from Jane), but different requirements.

    I don't even think it would need a cooldown, unless the killer is eating pallets that are legit right next to each other. Making the duration of the invisible scratch marks scale with perk rank is probably the better choice.

  • Shad03
    Shad03 Member Posts: 3,732

    I know that.

    Also you'd be surprised. Especially since they sorta brought back the residents of pallet town. Anyways, if things like DWM has a cooldown or WOO, then so should this perk.

  • Boss
    Boss Member Posts: 13,616

    That's not what i expected from the title honestly.

    I thought it would be: When you're in a Locker, once the Killer or another Survivor opens your Locker, you are teleported to a random other Locker and step out automatically.