General Discussions

General Discussions

DS on a survivor but not the obsession.

Member Posts: 5,976
edited March 7 in General Discussions

I just had a game where a survivor hit me with DS, but they were not the obsession and there were no other perks in play to change obsessions, or change obsession chances.

It was my understanding that if someone has DS (or some other thing that makes them more likely to be the obsession) and they are the only 1, they should always be the obsession. Is this some kind of bug, or is it like a rare "99% of the time they are but 1% of the time they are not" type thing?

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Comments

  • Member Posts: 5,976

    No, the part that was changed a while back was to make it so there was ALWAYS an obsession. The way these work is listed here:

    https://deadbydaylight.fandom.com/wiki/Obsession#Chance_Modifiers

    DS increases your chances to be obsession by 100%, so it should always make you obsession.

  • Member Posts: 1,855
    edited March 7

    Think of it going from 25% to pick that survivor to a 50% chance. The increase of 100% applies on top of the base chance per survivor which is 25% / 4 survivors.

    Also, the new and supported wiki is the wonderful site of deadbydaylight.wiki.gg rather than fandom since that is not maintained anymore!

  • Member Posts: 1,773
    edited March 7

    I just checked the wiki. I was under the impression that obsession perks guaranteed that the user would become the obsession unless someone else also brings an obsession perk, but it actually just increases the base 25% chance each survivor has. Exactly how I don't know, but it's not a guarantee that an obsession perk user becomes the obsession, even if no one else brought an obsession perk.

    I would assume that if there is a single obsession chance increasing perk, like DS in play, the chances of ther person that brings it becoming the obsession is 5/8 (62.5%), and 1/8 (12.5%) each for the other 3 survivors. If it stacks additively, this makes sense.

    Or maybe it's 50% chance like th3 writes, if it works multiplicatively.

  • Member Posts: 912

    While not common there is a key add on, wedding ring that can also reduce your chances of it but am not sure by how much%. I once tried ooo with said key add on and my friend was the obsession instead of even though they were not running any obsession perk.

    For the people and blood pack reduces chances as well so am thinking say running one of those+wedding ring which reduce chances will counter the increase chances and vica versa.

  • Member Posts: 669

    I run DS every game in all my survivor builds and I can confirm I am always the obsession every single match.

  • Member Posts: 2,003

    This.

    I was about to ask if he had a key equipped with wedding ring. I'm not the Obsession when I usually equip this combo to Laurie with DS. If no key was equipped, did you carefully read each perk both you and survivors had? There are some perks I thought I knew well, but have side effects I either did not realize or forgot about. For example, I did not realize "For the People" makes you the Obsession when used.

  • Member Posts: 2,083

    Then I want to roll with you and bring Object. Having Object without being the obsession is the best thing in the world trial lol!

  • Member Posts: 912
    edited March 7

    True lol, cause even if not the obsession if the killer has any aura read, they see you and you see them but least you wont be shown every 3 seconds when being the obsession worst if it's stealth killers.

  • Member Posts: 8,919

    Math is abit off. If one person would have twice as much of a chance as anyone else, it would be 40% with the others being 20%.

  • Member Posts: 1,412

    You're not guaranteed to be the obsession even if you force it, unfortunately.

    Or in the case of OoO, that's the best case scenario. OoO with nonobsession status is the best!

  • Member Posts: 271

    you’re the solo q player we all need. I swear 75% of my solo q matches could’ve been won if my teammates brought some form of anti tunnel (ds, otr or even stb)

  • Member Posts: 1,855

    Think of it like this: Each survivor in a standard 4-player match has a 25% (1 in 4) chance of becoming the Obsession by default. Perks that modify Obsession chance do not guarantee that a specific survivor will be chosen; they only adjust the base probability.

    For example:

    • A +100% modifier doubles a survivor’s chance, increasing it from 25% to 50%.
    • A -100% modifier removes their chance entirely, reducing it to 0%.

    If only one survivor brings a perk that increases their Obsession chance, their odds improve relative to the others, but the selection remains random. The game still follows the rule that all survivors contribute to the overall probability.

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