http://dbd.game/killswitch
I think Hex totems need a bit more love. Here are my ideas
What if the hex totem that got cleansed curses the person but at a significantly weaker state? For example, what if Crowd Control blocks the window for a couple of seconds instead of permanent but only if the cursed survivor vaults a window or Blood Favour blocks a pallet in a 16 meter radius but only for 8 seconds?
Here is another idea I have in mind. The hex totem is cleansed but the killer is able to reconstruct them except they're far weaker than originally (which will not work with Hex: Pentimento)
What if hex totems only spawn whenever the effect is applied for the very first time or get a token?
Comments
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My opinion was that a totem is still tied to a dull totem, but the totem only lights if the survivor is cursed or the killer has already benefitted from it. For example, only a survivor affected by Fourth Seal can see it's totem lit, but everyone can see Devour light up after the first hook because of the speed boost it gives.
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If any of these where just a broad rule for hex totems, no, some of them would need to be weakened considerably.
If some hex totems had some of these, sure, that's a possibility.
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I would just like BHVR to revisit totem spawns.
Thay are god-awful on 80% of maps and the biggest reason why barely anyone runs hexes.
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