http://dbd.game/killswitch
Seems that the Ghoul is exploit-proof because...
He too, like Wesker, have a build in mechanic that prevents survs from vaulting back after he does so (he hits them after the vault if the surv is close to the window or pallet).
This seems to not work 100% of times (like Wesker), but his hitbox seems larger and this is enough to prevent this.
My question is: will you guys make this work as intended so Wesker and Kaneki 100% of the time punish players trying to abuse this or at least enlarge Wesker's hitbox after a vault?
Comments
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I just had a match where this Lara Croft kept instantly vaulting back and forth over the same vault not allowing me to break it while I was in the wraith invisible mode I had to fake coming out of it to get her to run away she did this no joke 13 times before I decided to come out of the mode, there should probably be a cooldown on how fast you can jump back over a vault or at the very least set it to 3 vaults before blocking the vault
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This is actually a common tactic against wraith. I am surprised you have no seen that before, yes it forces you to uncloak or at least fake it to make the survivor move on so you can break the pallet.
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Indeed a common tactic.
BUT this is not a bug. Vaulting back against Wesker and Kaneki is. Survs are suppose to take a hit if they try this, but it does not work 100% of the time (bugged).-1 -
I also noticed there's a lot of issues trying to pallets on him for a save because of his hitbox especially if he is turned sideways. It's annoying that a killer gets an exception to a gameplay mechanic because of their hitbox.
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That's something that needs to be addressed indeed.
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