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This new "Abandon Game" system is so flawed

chatgiraffe
chatgiraffe Member Posts: 145

It feels like this entire system was added as a way to prevent survivors from getting pissed off over being finisher mori'd. 90% of matches I get a 4k, the last guy just DCs cause he doesn't want to watch a 10 second animation. Not to mention, Survivors can basically quit the match whenever they want by giving up and letting the Killer down everyone, meanwhile Killers can only DC once every survivor does. Meaning, a SWF can just leave a match with basically no penalty the second they go against a Killer or Map they don't like, while a Killer is stuck playing out every single match, no matter how badly they want to leave it.

It's sucks that Kaneki is so broken that nobody is pointing out how stupid this system is.

Comments

  • chatgiraffe
    chatgiraffe Member Posts: 145

    Yeah. That's not my point. It allows Survivors to leave matches whenever they want by having everyone get downed, or lets the last survivor DC early to avoid seeing the Killer actually mori them. Which are both just pathetic reasons to leave, and shouldn't be a mechanic.

  • cheapslurpiee
    cheapslurpiee Member Posts: 107

    Survivors can basically quit the match whenever they want by giving up and letting the Killer down everyone.

    while a Killer is stuck playing out every single match, no matter how badly they want to leave it.

    lets the last survivor DC early to avoid seeing the Killer actually mori them. Which are both just pathetic reasons to leave

    Do you understand the words you're using? Survivors can quit "whenever they want" but the catalyst is everyone has to be downed... doesn't sound as on-command as you're making it out.

    You're not stuck no matter what. If those 4 Survivors you've just downed left the match to move on, you're also given the option to end the game.

    You have an issue with someone not being forced to watch your mori animation? Like that's the fuss? You've won the game already and but you're not happy cause they dont watch your victory lap? Might want to dig deep to find out what that's all about...

  • chatgiraffe
    chatgiraffe Member Posts: 145

    Four survivors can't decide to get downed "on command"? Okay, say you're playing Killer and all four survivors run right up to you and just start throwing the match, not doing anything but following you around tbagging or whatever. What do you do? You down them all. Now they've all DC'd. If a SWF was only interested in bullying, farming clips, or just didn't want to play against any strong/annoying killer, that's all they have to do. Whats the Killer gonna do? Not down them? At that point, you're the one giving them a free win.

    And regarding everyone here who seems to thing that my big issue is I don't get to gloat over doing a funny animation, if I wanted to force people to watch Moris, I would just bring an actual mori, not use the Finisher. These people who instantly abandon the game the second they've "lost" have bigger ego issues than i ever will.

  • Nazzzak
    Nazzzak Member Posts: 7,318

    Is it important for the survivor to see the mori? Once you've seen it once or twice does it not get kind of boring?

  • Nazzzak
    Nazzzak Member Posts: 7,318

    The plus side in this scenario is that the killer also gets the option to abandon game. Once all 4 survivors are bots, you can leave too without penalty.

  • crogers271
    crogers271 Member Posts: 3,250

    the last guy just DCs cause he doesn't want to watch a 10 second animation.

    Once a trial is no longer competitive, people should be able to leave.

    meanwhile Killers can only DC once every survivor does. 

    There are a few, but probably not too many, ways they can expand the leave system.

    If a SWF was only interested in bullying, farming clips, or just didn't want to play against any strong/annoying killer, that's all they have to do. 

    As Smurf mentioned, this has always been true. In the past you and they would have had to wait while you hook them. Now they can get out faster, and the killer can get out faster.

  • chatgiraffe
    chatgiraffe Member Posts: 145

    they get the choice to abandon… which is entirely in the Survivors control. Do people seriously not see the difference here? Survivor losing/lost the match, just get downed and then DC. Killer lost/losing the match, have to force survivors out at exit gate while watching them tbag, or hide in a corner until the last second of the endgame timer.

    Or to give another example. a SWF that absolutely hates some specific killer. They see this killer, and all run to Shack or main or where-ever and all get downed, then DC. Previously, a killer whos feeling mean could have just bled them out to be toxic, but now this issue is solved, which is great. Now imagine there's a Killer who absolutely doesn't want to play against a certain map, or some other equally stupid reason to not want to play a match. What can they do? Hide in a corner, AFK, until the survivors decide to do every gen and leave. Both of these scenarios are equally invalid imo, but one side has the easy way out and the other doesn't.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    But the killer can decide to slug all of them. If the killer leaves 1 standing the survivors can't just abandon. So it's actually in the killers control not the survivors.

    What I do is leave 2 alive and protect the gens because there is no chance 2 survivors are doing all gens. I milk them for BP then after 10min I abandon which sacrifices both survivors so they don't go next, I get bp and they don't get hatch

  • MrMori
    MrMori Member Posts: 1,917

    So what, the game is over, let them leave. Then you can leave after them and everyone saves time. You won.

    And if they run up to get slugged, they wouldn't have tried to play normally anyway.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,738

    This feature is awesome. No more suffering from toxic sweaty slugger who cant just finish a game and humanely put their victims out of their Misery.

    Killing a bot is no fun, but the game is over. Allow me to recognize defeat and gracefully concede and q into the next game. The entitlement got out of hand by others expecting survivors to sit there, possibly for a couple minutes as the last survivor spite-loops just so somebody can mori their favourite survivor

  • copperysinger5
    copperysinger5 Member Posts: 29

    -Extreme unfairness alert- Killers no longer get satisfaction of winning against human players; they can evade mori and you are left with bots.

    There is no fun in winning a multiplayer game against bots. Once killer has upper hand and its time to put the finishing moves on the survivors they quit with no penalty. but yet if they have the upper hand they can stall at the gates and tea-bag; forcing the killer into humiliation.

    like playing poker and your opponent (survivor) is allowed to go all the way to the river to find they don't have a winning chance and fold but keep all their chips but you cant; you are only allowed to fold if they fold.

  • smurf
    smurf Member Posts: 979

    But in a situation where the survivors dc, they will often have already lost the match. They're essentially conceding, which is a perfectly acceptable way to exit a large number of games. They're acknowledging that they can't escape. How does a player not gain the satisfaction of winning if their opponents concede the match?

  • copperysinger5
    copperysinger5 Member Posts: 29
    edited April 10

    When exit gates unlock, losing killers should be allowed to abandon: Winning survivors teabag and linger at exit gate to shame the killer with no option for killer to leave without penalty. but you think it should be be okay for survivors to leave the winning killer with bots?? The level of unfairness is blatantly clear

    Post edited by copperysinger5 on
  • copperysinger5
    copperysinger5 Member Posts: 29

    speaking of QOL improvements, why does the killer have to wait and watch survivors teabag and stall at opens exit gates? Behavior devs allow survivors to forfeit from being shamed and humiliated when losing but they don’t allow killers to do the same.

  • copperysinger5
    copperysinger5 Member Posts: 29

    the devs made it possible for survivors to quit and escape losing with no penalty; while not giving the killers that same option. Who wants to play with quitters? No one… the abandon game system is so very flawed

  • smurf
    smurf Member Posts: 979

    Why is it a problem if the killer is left with bots? I play killer all the time and that doesn't bother me in any way. If I'm winning at a game, my opponents are free to give up. That's part of playing games. The only thing that we have to be careful about is that the game remains enjoyable for the participants. One player giving up shouldn't make it impossible for another player to win, which is the case with survivors. I think it would be fine if the killer were able to dc during egc and be replaced by a killer bot.

    Also, most survivors who stay at the gate aren't trying to bm the killer. I stay to assess whether I need to run back in for a save. And when the survivors manage to open a gate, I find it's very rare that they teabag. If I chase someone out of the gate, it's a very small minority of the time that they attempt to taunt me as they leave.

  • katoptris
    katoptris Member Posts: 3,324

    They didn't get to assert dominance on the weak minded survivors.

  • copperysinger5
    copperysinger5 Member Posts: 29
    edited April 10

    A killer you are not winning the game against human opponents which takes the competitive spirit out of the game. not many will be thrilled in beating AI Bot opponents in multiplayer games. BTW; I think you know this update is unfair. it is too obvious; knowing that survivors can abandon the game with no penalty from annoying killers but killers cant do the same. Yet you try to justify every survivor's motive for their toxic teabagging.

  • smurf
    smurf Member Posts: 979

    But the killer has clearly won against human opponents in a case where the survivors have chosen to give up. There should be no thrill in besting opponents who are in a very disadvantaged position. Clasically, people woud say there's no sport in it. So once survivors are in a position where they can use the new abandon match feature, there's really no sport in finishing it, no thrill left to be had.

    I play killer a lot, and I very often give hatch for the last survivor because they generally can't possibly win with just one left. Where's the fun in it for me to just drive up my score against a helpless opponent? If the last survivor has a chance to open the gate, I usually go for the down and then consider letting them wiggle out. Sometimes, I still do the 4k, but I refuse to slug for 4k, and I never mori since I see both those things as bm. The update just alleviates what I view as some of the most problematic things in the game, not as something that's unfair in any way.

    Also, please note that I did not even kind of try to justify teabagging or any kind of bm. BM has no place in games or in most areas of life. My opinion is that attempts to remove bm from the game are good.

  • copperysinger5
    copperysinger5 Member Posts: 29

    how are survivors disadvantaged? and why shouldn't there be a thrill in winning against human opponents? If you want to surrender then the game should end giving the killer maximum rewards; but it punishes the killer with AI bots.

  • smurf
    smurf Member Posts: 979

    The new system allowing people to abandon a match is only available in scenarios where those players tend to be heavily disadvantaged or where the game is in what most players consider a somewhat annoying state. When survivors are able to surrender, they're either all slugged or on hook, or all the teammates are bots. Those all tend to be massively unfavorable for the survivors and the case of everyone being slugged was commonly abused by some players in the past to agitate survivor players, forcing them to waste time bleeding out.

    There can certainly be a thrill in a good match with human opponents. But there are even certain competitive sports that have so called 'mercy rules' which allow a team that's losing badly enough to simply concede the match. Outside of gaming leagues, my experience is that a lot of games have at least an informal way for a team or side to give up. There's no thrill in defeating an opponent who can't possibly win though. That would be like an adult getting excited about winning at basketball against a small child.

    When survivors ate able to give up, the killer is also still able to finish putting the bots on hooks, or to mori them, allowing the killer to obtain their bp for the match.

  • copperysinger5
    copperysinger5 Member Posts: 29

    with this "abandon game" update; a disadvantaged survivor is given opportunity as s sore loser to mercy quit. why a disadvantaged killer not allowed the same privilege?

    It is not considered a disadvantage when the killer outsmarted the entire team of survivors in a fair game. No matter how 'unfun' it was for the losing survivors the victorious killer should be rewarded; yes? but instead the game forces the killer to be stuck with AI Bots in a multiplayer game. Sour sore loser opponents ejecting before the game is finished is cowardly; and why would you expect 'mercy' if you decided to play a horror game?!. I would understand 'mercy' if the game was rated for kids under 12 years of age but it's not.

  • smurf
    smurf Member Posts: 979

    The concept of conceding at a game is broadly understood across many games and has been for decades, if not centuries. The type of game doesn't matter in any way. It could be a horror game, an asymmetric game, a basketball game, a card game, a drinking game, or even a guessing game. Conceding is not 'being a sore loser', it is the person losing acknowledging that their opponent has won and the winner not forcing the opponent to continue participating in what will be in some instances simply a matter of humiliation.

    Likewise, accepting a concession is a matter of being a good sport. Once the match is clearly done in any game where an opponent has conceded, it is disrespectful to force the opponent to keep participating except during games played for the entertainment of third parties (i.e. professional gaming). We are not professionals at this game, we owe each other the respect of not forcing each other to participate in a loss for longer than is needed. That's why people don't like slugging or having to force survivors out at gates; those situations force the losing player(s) to be in a match they clearly can no longer win, when there is no purpose to remain in the game.

    There's no reason to take issue with the fact that people have conceded a game to you. It is not cowardly, it's not being a 'sore loser', it's just someone acknowledging that you have won the game (or in some cases that it's a stalemate) and them wanting to acknowledge that the game is done.

  • copperysinger5
    copperysinger5 Member Posts: 29

    ‘You concede, I win game over’ but that is not how it plays out. DBD perception of conceding the game is flawed. If you concede then your opponent must take all the winnings and you get none. DBD rewards the conceding survivors and then punishes the winning killer by forcing to continue to play with AI BOT in order to finish the match; while the survivor could already be in queue for the next match.

  • smurf
    smurf Member Posts: 979

    I think it would be reasonable for the killer to be able to abandon the match of they want once all survivors are bots. But just like with survivors, if the killer wants more bp, they should need to stay in the game and spend the time to earn more.

    I also wouldn't say that the 'losing side' in DbD should get nothing. Both sides, killer and survivor, always get blood points for the match, even if they lose. I think that should remain the case for conceding the match.

  • copperysinger5
    copperysinger5 Member Posts: 29

    After the losing team quits the entire match you say the killer…

    “ need to stay in the game and spend the time to earn more.”


    this is absolutely the most inconsiderate oblivious statement. Survivors got rewarded and didn’t have to stay, but the ’winning’ killer should stay with AI BOTS? You should be ashamed of yourself for trolling this much.

  • smurf
    smurf Member Posts: 979

    lol, I mean, I'm pretty sure you're actually trolling here. But in case you're not, I've been trying to answer like you're serious.

    But no, the survivors are rewarded for the duration that they stayed in the match. Killer gets the same. Killer wants more bp, they can stay and finish the bots off. Nothing is stopping the killer from doing that.

  • copperysinger5
    copperysinger5 Member Posts: 29
    edited May 15

    In any multiplayer game It is unfair to give losing players/survivors who quit out of the match a ‘draw’ or ‘win’ then force winning killers into finishing the match with bots in order to obtain a win for the match. The point when all survivors conceded is where the killer must be rewarded the win and survivors who abandon must be given a loss with no rewards; there should be no ‘draw’ or ‘win’ for players who conceded; they accepted losing the match when they abandoned the game.

    Post edited by copperysinger5 on
  • Dionysusdog
    Dionysusdog Member Posts: 211

    ExcExcept there is no consequences for survivors staying in exit and dragging the endgame out