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Queues have been awful for killer

I literally started playing survivor because there have been 4 days straight where I just couldn't play killer. I JUST got my first killer game today during the blood moon after going through an entire prestige for a killer while waiting.

The last time I was able to get into a killer game was in the Kaneki PTB.

The killer queue is awful, I might HAVE to stop playing this game if the queue doesn't improve. Waiting over 30 minutes just for the opportunity to run into 4 survivors who go out of their way to make the game as boring as possible? It's not worth it.

Comments

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Survivor wasn’t bad at all before Ghoul released. I play solo queue and it was fine up until Ghoul. If you’re playing SWF friends on comms and still can’t have fun as survivor, that’s a you problem.

  • Shaun2196
    Shaun2196 Member Posts: 21

    agreed - it hasn’t been perfect but I’ve kept coming back every Friday for a reason.

    But this…. This is absurd, and the fact that they haven’t fixed it yet just tells you they don’t care for veteran/consistent players compared to new anime fans paying money now. Just, time to play something else and sounds like (based on killer times) I’m not alone. Sorry all, but they know what they’re doing, they just don’t care.

  • WeaverReaver42
    WeaverReaver42 Member Posts: 280

    It's rather easy to see your real intent behind these posts. Kaneki wasn't even out of the PTB before this started. I said as much. I left the PTB because the queues were just as bad there as they are now. Going to live servers didn't fix that. If Kaneki were the problem, it wouldn't have started before he came out.

    Not to mention- survivor WAS awful before ghoul released. Playing survivor is always miserable because of other survivors, the killer usually is almost a non factor some matches. Having people actively throwing in every way possible, just to kill themselves on hook? It was constant.

    Saying the queue "shifted" is outright dishonest. As I said earlier, Kaneki was in the PTB when this started. If survivors dropped the game even BEFORE Kaneki came out, then that's a good sign those weren't players worth prioritizing. They need people who will buy thing and actually play the game. Not people on forums complaining about stuff before they have even tried it, just to leave when they fix it anyway.

    I have played against ghoul after the release- they weren't NEARLY as awful in either match compared to how people described them.

    Heck, the "ghoul is OP" talk didn't even begin until AFTER the PTB was over. Before that everyone just hated him because "anime" and the fact they thought he was weak and buggy (which he was, sometimes you couldn't even use your power) I saw no one saying he was going to be a good killer.

  • WeaverReaver42
    WeaverReaver42 Member Posts: 280

    Disregarding the people assuming the ghoul is the sole cause of everything wrong with the queue right now- it's actually rather simple.

    Survivors are the biggest problem, ironically.

    The way the other people play is consistent and without skill. I try to go a support build? Even if I am the only one doing so, everyone else rushes towards hook like flies to dung. None of them actually benefit for getting the person off beyond the blood points, so my build is useless because people who aren't even using a kit that makes them more effective at it try to "save" another survivor- even when it just means they are more likely to lose ANOTHER hook state because the killer followed them running across the map to the hook. I try to do a gen build? Great, now we have 1 survivor consistently doing gens- except I'm lucky if I'm not forced to keep chase the entire game because all the other survivors can't last more than 30 seconds running from the killer. That would be fine, except even when not being harassed by the killer I see them doing nothing. No Chest, No totem, no generator, no healing. Doing not a thing.

    When they get hooked? 9 times out of 10 they are rushing themselves to the second hook state, assuming they don't just go all the way and immediately spam the skill check to get them at the final death by the time I reach them.

    The devs added an anti-face camp feature. The only downside was if a survivor kept hanging around as the killer camped- they essentially wasted their own time while also making it take longer for the survivor to be able to get off the hook. The solution would be simple: if a killer is camping- rush gens while they do so and punish the killer for playing that way. You don't hear about them doing that at all.

    The Devs gave survivors Borrowed Time without needing the perk, and then made the perk increase the duration that effect lasts. Survivors still say tunneling is a problem, even after they are given endurance and haste when they get off the hook.

    Survivors can't communicate? They add a UI to let you all see what others are doing even without using a perk. No changes in how survivors play, everyone still upset that other survivors aren't being useful.

    The devs add more things to help survivors over time, and yet survivors never even imply things have improved. Why?

    Because Survivors are what holds the role back, not mechanics. The devs need to actually start having negative consequences to punish players who sabotage their team (I'm sure you can think of plenty of ways that someone can sabotage their team. Simply make that an experience WORSE for the person doing it). Killing yourself on Hook? If you try to unhook yourself too consistently, and then also don't hit the 2nd hook state skill checks? Lose all of your survival category blood points. It requires a specific habit of behavior that makes the game harder for those in the match with you to win, and doesn't affect players unless they specifically are the ones doing it. Hit your skill checks on hook? Then you don't get the penalty, same thing for not trying to get off hook. Both of which mean you take longer to die and allow the team a chance to save you/win the game.

    I'd LOVE to play survivor consistently, but it's OTHER SURVIVORS that make it a chore, not the game itself.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961
    edited April 12

    I agree with you there. My teammates are the worst thing about the game. I take long breaks from DbD because this 1v1v1v1v1 thing just isn't fun.

    About the only thing that can fix the problem of bad teammates is smarter SBMM. Right now the matchmaking is garbage. I trace back pretty much every problem I have with survivor gameplay to SBMM and the reward system in general. In normal mode I'm having teammates hide in nearby lockers and wait until the gen I'm working on is 98% complete before they come out and tap it for that little 1k BP bonus (okay, with the community multiplier that's currently 3k, but they're being freaking useless all that time hiding in a locker). Completion bonuses on gens highlight BHVR's backwards thinking that the outcome is the only thing that matters. In a game where survivors are only meant to win 40% of the time, the gameplay and participation should be the important part of playing survivor. If the outcome is the only thing that matters, which is what SBMM seems to think, then playing survivor really sucks.

    Edit: I know there is supposed to be an update to SBMM in the QoL updates BHVR is doing. Obviously, whether or not it will improve anything remains to be seen.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    what’s my “real intent”, since you can apparently read my mind?

    The queue times shifted a lot just after Ghoul was released. How do I know? I actually play both sides. Every evening during peak times, killer queue times are very quick (at least in my region - eastern US). Immediately after Ghoul was released, killer queue times were longer the survivors queues even during peak evening times. I’ve never seen that happen before, even with previous killer releases.

  • UknownShredder
    UknownShredder Member Posts: 204

    Maybe on top of the Goul is the fact that alot of killers are bugged since last patch. i cannot play my 3 main killers atm becuase of severe bugs.

  • ChrissyG88
    ChrissyG88 Member Posts: 79

    For a balanced queue time, you always need 80% of players wanting to play survivor and 20% wanting to play killer.

    At the moment, many players want to play killer as the Ghoul has just released, and this is normal every time a new killer is released.

    However, this is compounded by the fact that survivors don't like the new killer and too many matches are against this same killer, so they've stopped playing until either the Ghoul gets nerfed or people slow down in using him as killer all the time.

    And if you're trying to log onto the normal game as killer, the queue times are compounded by the fact that maybe half the survivors are playing the Blood Moon event, whilst killers are sticking to the normal game, because the Blood Moon event just doesn't have many benefits for the killers, so even though half the survivors are off playing Blood Moon, maybe only 10% killers are playing Blood Moon.

    So in summary, you have a huge surge of killers playing in the normal game, and very few survivors, which is unbalancing the match queue times.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,796

    Literally, this is the most frustrating patch I've played in a while

  • Soma_RTA
    Soma_RTA Member Posts: 28

    I can't speak for all killer players, but I rarely play survivor because it is more boring. It's not about the outcome or how killers play, it's the simple fact that, while playing killer, I get to be in chase nearly all the time and, as a survivor, I have to wait to play the game while doing various chores around the map, which I find boring killer is just the more engaging role.

  • katoptris
    katoptris Member Posts: 3,325

    Ghoul got released a couple of days and the whole event isn't helping that much in queue. The killer queue will prob go back to normal next week or something.

  • WeaverReaver42
    WeaverReaver42 Member Posts: 280

    It's funny how everyone in this post is acting like I am against improvement to solo queue.

    I don't recall where I implied solo queue isn't awful in this post?

    Don't get me wrong, it isn't mentioned enough how the SURVIVOR'S BEHAVIORS are the major problem plaguing solo queue, however there is still room for improvement on the dev side of things (especially in terms of punishing people for throwing and giving up).

    I have been playing solo queue survivor, I have SEEN how easily most of you give up and actively throw in one way or another. The reason I hate survivor isn't the gameplay, I actually LIKE playing survivor. It's just on average survivors suck far worse than is reasonable, assuming they aren't actively sabotaging. Solo queue isn't the problem, we just aren't willing to admit that the survivor half of the community sucks FAR MORE than people are willing to admit (in terms of skill, and with how they treat each other). I would love to play both sides, but the other people ON MY TEAM make the experience less fun- forcing me to the killer role.

    Yes, fix solo queue- I never said otherwise and acting like I did is being disingenuous. However, there is a very obvious trend for survivors to not at all question how they personally can improve at the game.

    News flash: You don't need to escape to rise in ranks. It's just the EASIEST way to do that. Saving survivors? Repairing gens? Touching Totems? Looping the killer? ALL of those can get your match rank up. It's about being GOOD ENOUGH at all of those to pull your weight. Most of you struggle to do more than repair gens and unhook other survivors- if that. How can we expect solo queue being better to solve your problems when you can't even play the game properly?

  • WeaverReaver42
    WeaverReaver42 Member Posts: 280

    You don't even need to play both sides. It straight up tells you which side has less people playing when it gives them the blood point bonus.

    The shift had gone to survivors BEFORE the ghoul even left PTB. I am in eastern US, I have been experiencing this since before the update. You might have noticed it more after ghouls was release, and they might have made it worse, but the problem was already there.

  • Prometheus1092
    Prometheus1092 Member Posts: 998

    I was playing survivor solely for a while minimal issues really besides the usual team mates, but 2 days after kaneki I went back to killer. I can tolerate awful team mates and go nexters even a nurse, but kaneki I won't. Other people might have additional reasons for not playing survivor but I have 1 reason and 1 reason only. Kaneki.

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,965

    It's just because of Kaneki being incredibly fun to play and incredibly miserable to play against.

    Killer queues always take longer around killer releases. It's worse this time though because is a really fun, really strong, and a very recognisable character, so everyone wants to play him right. Add in the fact that there's nothing new for survivors to play with AND the insanely popular killer is completely awful to play against, there's no reason to actually want to play survivor right now when 9/10 games are Kaneki. If they had released a survivor with fun perks alongside him I don't think it would've been as bad, but they didn't so I can't blame anyone for not wanting to play survivor this update.

    Once they nerf Kaneki it will go back to how it was. Which hopefully is sooner rather than later.

  • Chiky
    Chiky Member Posts: 1,139

    phasmo fan as well? I started playing phasmo after my enjoyment of dbd died after the first 2v8 and needing to wait 20 mins to play killer lol

    Solo Q survivor is always miserable, and even with a duo, survivor sucks. The core game is broken for both sides, and the game needs a complete overhaul before it's too late. Sadly, bhvr dont want to make an effort to fix the game, they are focused o ly on making a quick buck with cosmetics...

  • vol4r
    vol4r Member Posts: 903

    Well, there is event which gives nothing to survivior (only finishing the gen gives you decent BP) offers a lot of BP to killer - 2k points for hitting surv with a fuel can, 5k for hooking them with it.

    Kaneki got released is a broken state, which surviviors refuse to play/find it miserable.

    Killer bp gain equals surviviors 2-3 bloody party stacking. Some people play other games, some people want to grind as a killer at this point.

    I personally don't play without 3-4 man stack now. It's not great.

    90-95% of the games are kanekis and blights at high mmr in europe. It's just hard for surviviors right now. Even with arguably survivor-sided event.

  • Nathan13
    Nathan13 Member Posts: 6,960

    the thing is a lot more players are playing killer especially Ghoul because he’s a new killer. Hopefully in a week or 2 the queues will go back to normal.

  • Nazzzak
    Nazzzak Member Posts: 7,347

    Everyone wants to play as the new killer but very few want to play against him

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,794

    The queues were good this weekend. I was getting xeno lobbies in literally under 10 seconds but my survivor duo queue was over a minute.

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    I don't think so. A near-instant queue being the standard doesn't make a 1-minute queues "forever," and that's pretty much what I've been getting as killer. Haven't felt long queues since like the first week of the new killer's release.

    Then again, it could be my region giving me great queue times.

  • xGodSendDeath
    xGodSendDeath Member Posts: 716

    I think it could be region. I watched Choy streaming last night (he's Germany) and he was playing Left 4 Dead for 10 minutes while waiting for a killer game. It was a long time. The games were shorter than the queues like a roller coaster

  • xGodSendDeath
    xGodSendDeath Member Posts: 716

    How could you even fix that fact? Killer players that are trying to get better or complaining about Gen speeds/SWF are advised to avoid good loopers and go after weak links

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    I was not thrilled about the killer-only event Tome challenges. I waited something like 8-10 minutes in the killer queue to kick a blood gen, another 8-10 minutes to hit someone carrying a can, etc. This isn't as egregious as killer-only 2v8 challenges, but with the current state of the queue BHVR needs to update the Tome so the killer-only challenges have a survivor option. They don't need to force people to play a role that's already overflowing with players. They're clogging up the queue further with people who don't want to play the role, they're just going to complete the Tome challenge and then watch YouTube while the survivors do gens.

  • ControllerFeedback
    ControllerFeedback Member Posts: 559

    I hope they rethink spamming event modes out like they have been. It's just too much.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,794