http://dbd.game/killswitch
My friends and i think that these perks deserve an update
I had a little conversation with friends who have been playing for years and we talked about various perks, among other things. We came to the following conclusion
Surv: Premonition, Repressed Alliance, This is not Happening,
Kill: Deerstalker, Insidious, Unrelenting
what do you think ? Good idea ? bad idea ?
Comments
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Does anyone have any ideas?
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Indeed, I do.
This Is Not Happening could work as an off brand, free Decisive Strike. The new effect would be: Disabling the killer's power (or putting it on max cooldown) after escaping their grasp.
Premonition should also show you the killers aura for a second or two when you spot them. Maybe cut down the cooldown too.
Unrelenting should also affect obstructed attacks, and be increased to 40%.
Repressed Alliance could get the trigger condition lessened (so you don't have to repair half a gen to get it) and maybe make it so you can cancel the gen block prematurely.
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Insidious
- Activates after standing still for 0,5 seconds
- Undetectable status effects linger for 3-6 seconds
- Suppresses the sound of the chase music for 3-6 seconds on both sides after entering a chase
Deerstalker
- Downing a survivor grants undetectable for 8s
- All survivors within 8-12 meters of a dying survivor become oblivious
This is not happening
- Works while healthy and injured
- The skill check success zone is in the middle of the skill checks
Repressed alliance
- Requires 40% of generator progress
- Edit: When standing near a blocker generator press the first ability button to unblock it.
Unrelenting
- Recover 50% faster from missed attacks
- After hitting a survivor with your melee attack you gain a token, for each token the cooldown of successful attacks is decreased by 10%. Each token expires after 30 seconds. Gaining a new token begins the expiring process of that token again. (new)
Post edited by Langweilig on1 -
i like this suggestion , but i think
"Repressed alliance" should be complete reworked
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repressed alliance is niche which make me think i should use it.
deerstalker needs to be changed entirely because they're destroying slugging
if insidious is the perk that removes tr when standing at a location. that needs to be changed entirely since the anti camp mechanic invalidates it
unrelenting numbers are way too low
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What’s the point of completely reworking perks? Couldn’t we just make new ones instead? Repressed alliance is unique in it’s effect and I don’t think this effect is bad.
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You're right, "repressed alliance" is unique, but in my opinion, a killer has more benefit from it than a survivor. But that's just my opinion.
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They could add to it, that survivors can unblock blocked generators with it as well. What would you think of that?
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That would be a good idea, for example. On the one hand, a survivor could block the gene so that the killer cannot kick (POP) or so that the killer cannot benefit from “Deadlock” or “Painress” and on the other hand, the survivor could unblock the generator. I think your suggestion is very good. 🙂 👍️
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for this is not happening, could apply it to stuns in general as a silence sort of perk
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I think this is not happening should proc even more when Survivors are within Killer radius.
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Deerstalker. A very outdated perk for the current game.
Make the range of it map wide. Now also shows auras of any survivors that come within 12 meters of a slugged survivor.
Solely showing the aura of slugged survivors is not worth a perk slot so we had to give it something extra.
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Yes, my girlfriend has already told me that "Deerstalker" is very old and needs an overhaul. An aura reading alone is not enough. It needs something else
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You don't think if we made it map wide and allowed it to reveal other survivors around them in a 12 meter range that would be enough?
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well i person. like this suggestion from @Langweilig .
This is not happening
- Works while healthy and injured
- The skill check success zone is in the middle of the skill checks
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I honestly don't know. Maybe the devs could add when survivors crouch or something.
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Preminition
- NEW - Point in the killer's direction and reveal their aura to all survivors for 3 seconds
Repressed Alliance
- NEW - Perk can now be manually deactivated if any survivor attempts to repair the generator
This is not Happening
- CHANGE - Skillchecks as a whole are now increased by 50%
Insidious
- NEW - Effect now lingers for 15 seconds after performing an action
Unrelenting
- BUFF - Miss attack cooldown is decreased by 50% (whiffs won't buy too much time for survivors now, and will almost garuntee m1 hits. Mainly to help new killer players while not helping m2 killers)
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I see no idea to evaluate here TBH
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Maybe
Repressed alliance.qorks only towards killer in terms of kicking/regressing. Survs don't see it's effects.
Insidious mage lingering effect that increase the more killer was immobilised - for each 2 consecutive seconds, insidious have 1s lingering effect (no cap)
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i like your "Insidious" suggestion.
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