Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Duty of Care is too strong to be released like this.

MissiCiv
MissiCiv Member Posts: 199
edited April 2025 in General Discussions
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Duty of Care is insanely overtuned. Granting a 25% Haste boost to all survivors within 16 meters for up to 6 seconds just because one healthy teammate took a protection hit? That’s absolutely busted, especially in coordinated SWF teams. This perk turns every bodyblock into a full-team escape tool.
If this makes it to live without a nerf, killers are going to suffer even more. This needs to be toned down before release, lower the haste %, reduce the radius, or make it apply to only one survivor. Otherwise, it's just another SWF crutch disguised as a "team perk".

Edit: Wrong worded words

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