http://dbd.game/killswitch
Blood lodge is broken
This map is the most surv sided map in the game besides badham. It has no bad pallets (every single pallet is either god rocks or super long car) that also connected to each other in like 5 meters, strong tiles like jungle gym, shack and very strong main building. Even if you break wall in main its still guaranteed 3 vaults against non range killers or nurse and also easy bl on top. This map is way too safe and has no dead zones, so its basically impossible to play on this map against 4 man swf on any killer exept nurse. Btw momo (1947 wins) and lilith omen (104 wins without tunneling) winstreaks on blight was ended on this map) . This map needs to be nerfed or reworked but in the current state its unplayable on killers
Comments
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So you mean that every survivor-sided map needs to get the Rancid Abattoir treatment?
I have played plenty of killer matches on Blood Lodge and I have never really had any issues with it.
And if I am going by your logic, what should we do with maps like the aforementioned Rancid Abattoir, Forgotten Ruins and Haddonfield, which are absolutely horrible to play as survivor.Personally, I would much rather see the maps being more balanced for both sides, not horribly skewed towards one side or another.
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"God Rocks"? What the Heck are "God Rocks"? If you get run around on those, you really have a problem…
And well, Momo did not lose his winstreak because of the map, he lost his winstreak because he went against a strong team who was doing the same he was doing for almost 2000 games - sweating like crazy.
Blood Lodge might be slightly survivor-sided, but calling it "broken" or anything is really a bit too much.
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I dont say that killer sided maps shouldnt be reworked. I say that blood lodge is unplayable on killer, like forgotten ruins unplayable on survivor and needs to be reworked. If you had no problems with this map it doesnt mean that its balanced
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ah yes. 2k winstreak ended on bloodlodge so that means the map is the problem
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If you have to use hyperbole to make a point, it's not that strong of an argument. Calling the map "unplayable" and "basically impossible" in any capacity is a huge stretch. Coldwind is really unfun as a survivor but it's not unplayable.
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I guess god-rocks are loopable rocks? I know that I sometimes feel slightly irritated by having to do a Benny Hills still chase around a rock with no option for any mind games or skill expression, but just brute force, but that slight irritation doesn't warrant to bring them to the same level like "god pallets", which are a genuine thing :D
But for real, Blood Lodge is probably the last map that comes to mind, when I think about problematic maps. Slightly killer or survior-leaning maps aint the problem, its the blatant sided maps that are unfun to play - and the whole swamp biome! Ugh! While I think that swamps belong to the slasher genre, I really hate the swamp maps for all the clutter and overgrowth and I constantly lose survivors who just turn the most mildest of corners. But I stil win my fair share of matches on that maps, so there is at least that.
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Yeah, exactly. I think it is totally fine that maps are slightly killer- or slightly survivor-sided. Not every map can be 100% balanced, the problematic maps are those where the pendulum swings too much in one direction or the other. I never really had a bad game on Blood Lodge on either side, at least not since the rework. I never felt that I had no chance, regardless if playing Survivor or Killer.
So I dont really understand the complaints about Blood Lodge and to be honest, that Momo lost his winstreak there should not really mean anything.
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But what about my 2k winstreak????
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It's really not. I've been on this forum for years and can honestly say this is the first time I've seen a complaint about this map.
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It’s not 2019 man you must be playing an old build of dbd
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