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Ash is a smoke screen to keep your attention off...

SmokePotion
SmokePotion Member Posts: 1,089

The fact they still havent fixed the frozen loading screen.

Comments

  • xmenfanatic
    xmenfanatic Member Posts: 816
    edited March 2019

    That makes zero sense. More like it was a purposeful leak to get people off their backs for not releasing anything franchise related in the last year.

  • The_Manlet
    The_Manlet Member Posts: 474

    They wouldn't purposely leak it in this manner. They'd just leave some text in the game files for people to datamine. This was definitely an accident.

  • SmokePotion
    SmokePotion Member Posts: 1,089

    bumping this. cause it's true

  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    They would have been working on ash for a while to get the license, design perks and make sure the holders agree with it all.

    Sometimes you need to remove that tinfoil hat.

  • pemberley
    pemberley Member Posts: 1,510

    I would like to think the good part of Ash releasing is that maybe with him, the devs will also do some needed balance updates. Especially for Plague. I feel sorry for Plague...she’s just so overshadowed. At least I can take a little comfort in that in choosing to main Jane, probably not a lot of people will play her and she’ll be like a Quentin or Tapp.

  • CaptainCastle
    CaptainCastle Member Posts: 536

    This is for sure a stall tactic until they can get optimization and dedicated servers out. I bet we get a bunch of cool stuff in the coming months to keep us distracted and buying stuff until either A.) They fix ######### or b.) Finish paying off starbreeze

  • SmokePotion
    SmokePotion Member Posts: 1,089
    edited March 2019

    well now. I'm about to show you a few things you might not be noticing.

    firstly: Ash is being released less then 2 weeks from Plague. (13 days to be exact)

    Second: This is the first time a dlc release date has EVER been announced. (we usualy have to guess which tuesday they want to release stuff on)

    Third:The have lost 30% of players over 2 months. This is the entirety of the last years growth.

    fourth: They recently lost a lawsuit against Bethesda for stealing code from fallout shelter to use in a game for Time Warner. read: I believe it was settled not lost, but still. they owe.

    Fifth: Deathgarden, the sci-fi DBD ripoff they made, died badly.

    These 5 points show that the company is experiencing financial strain. You are right, they would have been working on Ash for a while. So why now? Less then 2 weeks after we just got a new DLC?

    To distract from the issues at hand, and bring in a fresh infusion of money.


    edit: it's exactly 2 weeks. I forgot i grabbed plague the day after she came out. Ash is being released exactly 2 weeks from plague.

  • TeambossFloze
    TeambossFloze Member Posts: 1,260

    @twistedmonkey

    I agree with you - some of these ######### just want a reason to complain, no matter what it is.


    also @smokepotion

    firstly - Doesn't mean anything when its licensed content

    Second - I think this is the first time licensed dlc has been brought to us since the split from Starbreeze?

    Third - Can you actually provide evidence of this? Not being something which relies on Subs and being a game that you can literally pick up and play at any time I don't think this counts or is valid

    4th Didn't know/read anything about this anywhere - it was obviously so financially crippling they decided to release a dlc survivor to balance the books

    5th apart from arguably point 4 this shows jack all


    Thanks for the insight though - nice to actually see a well thought out post than some of the normal dross troll crap you see on here

  • Hoodied
    Hoodied Member Posts: 13,024

    Infinite loading screens are caused from loss of connection to host, you are wrong, Dedicated servers will fix it

  • Kilmeran
    Kilmeran Member Posts: 3,142
    edited March 2019

    @SmokePotion Yep. Plus, remember as I just replied to you in the other thread, Deathgarden isn't actually dead, per-se. If it was dead, it would be a past expense and loss.

    Sadly, Deathgarden is an ongoing financial expenditure for Behavior, since it still has a team and Behavior is damned and determined to revamp the game and launch it yet again.

    I think we can all count on one hand the number of video games that bombed, got revamped, and made a comeback.

  • SmokePotion
    SmokePotion Member Posts: 1,089
    edited March 2019

    Steam charts shows the 30% drop. You can see the peak players across a long period, it is currently lower then it was a year ago. That means they have shed a years worth of growth.

    Here is the link again.

    As for your rebuttal of my points.

    1: Yes it does, all DLC was released the same way, this one is different.

    2: They have not split from starbreeze, they still owe their creditor money.

    3: This was my first point.

    4: This was all over industry news, and even hit some major news outlets.

    5: Releasing a paid DLC 2 weeks after a paid dlc, outside of your usual releasing, and after a clearly disapointing sale of the most recent dlc. (there was no uptick of players like we normally see, this is a very good indication that the dlc did not sell as well as others) this in itself is a major sign of trouble. Most companies don't milk thir playerbase like this, unless they are FTP like Path of Exile releasing cosmetics daily.


    I can't convince you if you close your mind, but you can see the writing on the wall. it's just up to you to read it. I don't want a reason to complain, i want a reason to play my game again. Like fixing the frozen loading screen and punish D/cs so i can play a half decent game again.

  • megdonalds
    megdonalds Member Posts: 742

    Conspiracy theories at its best, worse than on Youtube.

  • TeambossFloze
    TeambossFloze Member Posts: 1,260

    @megdonalds 100%


    Love the name btw

  • SmokePotion
    SmokePotion Member Posts: 1,089

    Not really a conspiracy theory. A conspiracy would be like "They aren't fixing the d/c meta because every d/c gives them a penny"

    I'm showing you verifiable facts. Steam charts shows the player loss, you can count 2 weeks back and see the DLC release is WAY TO CLOSE.

    Honestly, people calling this a conspiracy theory are probably the same people that call CNN fake news.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    Anyone who follows dbd knows read things but they mean nothing unless you know the actual finances of BHVR.

    First the two week period after the plague means absolutely nothing, it was setup to beannounced at pax, you forget how long it can take to get a license along with designing and making perks then the back and forth of making sure the licensee agrees with your work, it's not a two week process that's for sure.

    Second it is not the first time, are you new here or to the game? Each dlc has had a trailer before hand and a ptb but that was only after BHVR bought the rights from Starbreeze, the previous ones before they bought the rights release dates were announced on streams sometimes it was right after the stream finished, this is a surprise character and not a full chapter much like leatherface was when it came out, the current chapters after a ptb dont have an exact date as they take time to make some changes after the test phase, it's not rocket science.

    Third the playerbase always and I mean always drops after a dlc comes out up until the next one releases, the only worrying and relevant factor was the small increase of players after the release of the Plague chapter, the time before that means jack.

    Fourth the lawsuit is done, yes they lost but that does not mean they are in actual financial difficulty, do you know the whole of BHVR financials? also warner may held accountable for some, unless you know every finite details about the actual payment or lawsuit you have no clue about how it impacted the company as a whole.

    Fifth deathgarden is still being worked on, some of the team moved from dbd to it Ash being one of them, yes it's a monumental failure right now but it still sold a good number of copies for a small team, they are actively still working on it, that tells you they still have the capital and budget to do so or it would be benched, what company continues something if they don't have the money to do so, let that sink in.

    This is what I mean about your tin foil hat, you have no idea how successful BHVR are or have a clue about there finances but here you are spouting about how some random articles you have read give you a complete insight into it all.

    Do you really think a company struggling for capital after would have flown some fog whisperers from around the world to their headquarters for a few days?

  • BigBubs
    BigBubs Member Posts: 1,131

    Never happened to me. So if it's that rare than I don't really mind having it happen once in a 100 games.

  • CaptainCastle
    CaptainCastle Member Posts: 536

    @twistedmonkey In fairness they need those fog whisperers promising that good things they can't talk about are coming so we don't quit. It sounds exactly like something they'd do.


    You're just arguing from feelings and hand waving actual information. "I don't think a company would do x" is far from compelling, especially considering you're strictly basing it on your hunches and not an examination of the data. Also, you're misrepresenting what he's saying about the plague release and population numbers. There was no bump as you describe, we aren't seeing a between dlc lull.

  • GolgiNea
    GolgiNea Member Posts: 157

    Agreed... I am super upset about them failing to add this over an over. I keep hoping it's coming in every update we do. This is the real issue that needs fixed. lmao XD

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2019

    @CaptainCastle

    They could also gift them things or pay them from afar they don't need to fly them out there.

    I am not arguing from feelings, I am arguing from a perspective of how a successful company runs, companies struggling for capital generally start to close things down and lay off staff, they shut down projects which are not viable or losing them money when they dont think they will bring in revenue.

    The OP is the who is basing their view on personal feelings and assumptions and as I said tin foil hat time as anyone with a slight knowledge of how companies work can see nothing BHVR is doing right now says they are struggling for money.

  • RoKrueger
    RoKrueger Member Posts: 1,371

    And it worked! I love Ash vs The Evil Dead! Wooooohh!

  • CaptainCastle
    CaptainCastle Member Posts: 536

    You have no idea what type of downsizing has been done or how much work is actually being done on death garden, and clearly haven't worked for many corporations. This game lives and dies on twitch performance, of course investing in fog whisperers is going to be a priority.


    Also just saying, well thought out list with explanations for deductions vs "clearly its tin foil hat time" isn't a good look. Just keep doubling down on feels though.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2019

    Tell me oh great sage what inside information you have?

    If you actually read the deathgarden news you can see what work has been done and what they are planning to do so your point on that is mute, there is info out there choosing not to a knowledge that is on you.

    Deathgarden has sold min 50k copies according to steamdb that is around 1million in revenue.

    You make assumptions by saying I haven't worked for many corporations which is false yet base your whole argument on assumptions yourself, I have actually looked into the financials in the past before legion was released fyi a small link below stating they are growing along with investment from a Chinese firm.

    https://www.bloomberg.com/research/stocks/private/snapshot.asp?privcapId=7827439

    If you care too look around yourself they also have an estomated revenue of around 21m last year so with 300 employees generate over 70k per head.

    Now come back after you have researched them a bit more instead of assuming you know things.

    Tin foil hatedoes have meaning with the OP as nothing they have stated cannot be answered with a small degree of common sense or some research, I suggest you also do that research.

  • CaptainCastle
    CaptainCastle Member Posts: 536
    edited March 2019

    Did you just seriously declare game sales as revenue? And act like 1m revenue means anything to a developer in the face of no one playing? Do you know how long 1m lasts when running a company? It really sounds like you don't lol I'm not citing inside information, you're talking like you're the corporation whisperer yet sound exactly like the legions of forum users who don't know as much as they think they do. Hitting all the standard tropes.



    I like the article announcing that they took on chinese investors as evidence that they aren't in financial troubles lololol


    also pointing to legions release when we're discussing plague in rebuttal. Holy cow dude. I'm unable to can.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2019

    What are game sales if not revenue? Did you honestly just state that?

    Yes they made 1m in revenue from the deathgarden team but they also obviously had a budget to keep the team going, we don't know how many employees are part of said team so the 1m from sales alone could tide that TEAM over for a good while.

    Did you not know that divisions of teams make up the company? Honedtly you state 1m for a company is samll well thanks captain obvious, 1m is a puny amount for a large company but its only for one division of it not the whole, (can't believe I had to write that) You completely ignore that bhvr as a whole was estimated to have around 21m in revenue overall, it's ok though you can cherry pick what points you want to try and better your argument.

    I have cited articles and also the figures of the estinated revenue which is available to anyone, what have you brought to the discussion to counter my points? That's right nothing but assumptions.

    I simply stated I looked into the company as a whole financials before the release of legion, I was not bringing them into the conversation it was used as a time frame nothing more.

    Maybe reading isn't your strong point.

  • CaptainCastle
    CaptainCastle Member Posts: 536
    edited March 2019

    Yes, sales is direct revenue that goes directly to the team...


    Wow dude. You're not even wrong lol like that you misunderstand basics like this to this degree is kind of a deal breaker in terms of conversation.


    Have a good day man, i don't think we're gonna get much productivity out of this.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2019

    I never said it all goes to the team, again making assumptions, not all of the revenue may be put back in but it can be until it makes a profit, that is what is called an investment in a product before it makes a profit, any company which designs anything has to put the money in before they get to take it out.

    Good luck in school, You will need it.

  • megdonalds
    megdonalds Member Posts: 742

    No, this thread title is even a perfect example how conspiracy theories are created. I mean, only because you believe you had some "facts" doesn't mean you have any solid evidence, that's it.