Wait... Pharmacy got giga buffed?!

Since when?? I just realised it is way better than I rememeber. 100% faster opening, pretty much silent and always give you green medkit and no need to be injured?? Sounds pretty good! Why nobody talk about this?

Comments

  • Neaxolotl
    Neaxolotl Member Posts: 1,788

    Wasn't that more of a thing with perk overhaul, which isn't exactly related to med kit nerfs?

    I don't remember much

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,228

    Partially, yes. It got changed in the perk overhaul, but it received further buffs afterwards.

  • SoGo
    SoGo Member Posts: 4,462

    Maps, Keys, most of their add-ons, most Flashlight add-ons, offerings on both sides that are just useless…

    Yeah, that checks out.

  • SkeletonDance
    SkeletonDance Member Posts: 581

    Exactly, the other meds are just a waste of space in bloodweb

  • buggybug
    buggybug Member Posts: 1,222
    edited April 2025

    I been saying this for awhile and forever, I even made advise that of of survivor items/add ons make no sense/ Same for killer bp offerings . Add ons now for them well can't really suggest anything since that's a different thing for them.

    Post edited by buggybug on
  • danielmaster87
    danielmaster87 Member Posts: 10,719

    Yeah, pretty much breaking even. If it was the old green medkit you'd always find, with faster healing to yourself and to teammates, then we'd be talkin'. But the way medkits work now, just bring in a good medkit and don't bother with chest searching time waste.

    In fact, that could be a rework for the perk I'd recommend. Let people find the old green medkit out of the chests, and at the end of the trial they don't get to keep them. Otherwise old green medkits would essentially be back, and Quentin would become pay to play, in a way.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 3,148

    Pharmacy doesn't care about Franklins, and you can start with a toolbox

  • Chadku
    Chadku Member Posts: 777

    Would Pharmacy still be garbage if it also were to give extra benefits?

    For ex. having Pharmacy and using a medkit grants gives 5% Haste after finishing a heal or while healing Exhaustion goes down 20% quicker?