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What do you think of DBD's Xeno design?

Personally I'm a very big fan of how they seem to have taken a lot of inspiration from Alien Isolation's tall slender Xeno design. One thing I'm curious about though is if anyone else thinks the Xeno's head seems very wide compared to how it looks in the movies, and if you think it looks better or worse that way? Always wondered why BHVR decided to go that route with it.

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Answers

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,531

    The design looks terrific to me. Especially the Queen cosmetic.

  • BlackRabies
    BlackRabies Member Posts: 1,334

    Could not have been any better. Queen is a tad small compared to her movie counter parts, but that's understandable. She's still an amazing cosmetic even if it's a bit pay to lose.

  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,746
    edited April 2025

    The general design is fine. I would have loved an option for a rigged/warrior head design, but I'm content with the classic dome/drone design.

    Grid, I have a nitpick with him having the tip of his tail. (In the film, he gained his net wounds AFTER Celtic severed the barb of his tail.)

    The Queen is… quite simply, too small. She's the appropriate size in the lobby screen, but for obvious reasons, they wouldn't have her that large in a trial. I'd have preferred they compromised by using a Praetorian design instead.

  • Blueberry
    Blueberry Member Posts: 14,459

    Looks cool, I just wish the facehuggers had been some part of the design and that the map had been a ship in space as an indoor map. Missed opportunity.