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I tested this recently and timing was changed to be very precise otherwise Wesker would hit you but right now after Jason patch or bug fix patch there's no timing at all and he hits you every time no matter what, sort of like with the Ghoul not so long ago. This feature was existent for a very long time and sort of a skill…
Playing against or as tall Chucky feels completely different now. His sprint burst is so bugged that he can instantly down you without the swinging animation, just by walking over you. It’s also tough to tell when he’s using his power, as survivor. I know the music plays softly when he can instantly down you, but I really…
Killers 10: The pale man 9: The quiet place monsters 8: Light yagami 7: Jack skellington 6: Jack 5: Bruce 4: Babadook 3: Fiddlesticks 2: Slenderman 1: Ghost Survivors 10: Clementine 9: Boyd stevens 8: Mary Kline 7: Morticia Addams 6: Guts 5: James A. Janisse 4: Simon 3: Sam winchester 2: Dean winchester 1: Jack sparrow
Let me just preface this. I am a Ghost Face main, with about 4 thousand hours in the game. For about 1.5k hours, I have been a Ghost Face main. To say that this killer fundementally doesn't function anymore is an understatement. He has ONE thing going for him to create pressure, which is the ability to instantly down…
Im so sick of having my time wasted by survivors who dont want to leave and just hide around the map. just let killer abandon when the gate open the game is over most of the time and its a choice just like the survivors have if they get slugged to much. why is survivors time respected but not the killers. edit: the match…
I was playing some Trickster yesterday, and he just baffles me. I have come to figure out the patterns in ranged killers. If the projectile does instant damage, the killer is 4.4. If the projectile infects or builds up to damage, the killer is 4.6. But Trickster is a killer where the projectile builds up to damage, and…
None movement based killers in this game feel completely terrible to play. My favorite killer in this game is Twins. They're cool and I enjoy how they look and the way they play. I enjoy their counterplay when facing one and I think they're an enjoyable killer. However, them being a none movement based killer feels…
I understand that the devs will not change anything major for either killer or survivor during the event, but I feel like something minor they could do is make it so killers keep their poison bottles during endgame and dessert phase. Since survivors keep any food items they’re carrying, I think letting killers keep their…
I actually like Trickster's rework, but I think one thing still holds him back. The movement speed penalty while holding knives feels unnecessarily harsh. On maps with lots of walls or connected structures, survivors can simply round a corner and create enough distance that you're forced to cancel your knives and switch…
I don't know if the issue is my where I'm at in MMR or just getting crappy matches but I have had the worst time in the event. Every match is just Killers hard sweating for the 4k, tunneling, proxy camping the entire time. Or it's survivors just hard genrushing from the start and nobody in the lobby interacting with the…