http://dbd.game/killswitch
What do you think of DBD's Xeno design?
Personally I'm a very big fan of how they seem to have taken a lot of inspiration from Alien Isolation's tall slender Xeno design. One thing I'm curious about though is if anyone else thinks the Xeno's head seems very wide compared to how it looks in the movies, and if you think it looks better or worse that way? Always wondered why BHVR decided to go that route with it.
Answers
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The design looks terrific to me. Especially the Queen cosmetic.
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Killer design: 10/10
Killer power: 6/10
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Could not have been any better. Queen is a tad small compared to her movie counter parts, but that's understandable. She's still an amazing cosmetic even if it's a bit pay to lose.
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The general design is fine. I would have loved an option for a rigged/warrior head design, but I'm content with the classic dome/drone design.
Grid, I have a nitpick with him having the tip of his tail. (In the film, he gained his net wounds AFTER Celtic severed the barb of his tail.)
The Queen is… quite simply, too small. She's the appropriate size in the lobby screen, but for obvious reasons, they wouldn't have her that large in a trial. I'd have preferred they compromised by using a Praetorian design instead.
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Looks cool, I just wish the facehuggers had been some part of the design and that the map had been a ship in space as an indoor map. Missed opportunity.
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