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Survivor BP category changes should be partially reverted

After the changes, almost every match I'm practically maxed out in the Survival category even when i get sacrificed, while Boldness is always around 3-4kish.

Had a game earlier where I had a few fairly long chases which resulted in a successful chase escape, and i still wasnt even halfway to the cap.

There is really no real point in actually going for the escape, ill already have survival maxed so I wont get any more BP. When I could escape, it'd be better for me to just run around and die getting a good chase in for more boldness points.

Just drop like 3 pallets, hit some great wiggle skill checks, and youre already over halfway there while you vault in a chase and it gives +100 to boldness..

I personally think totems should go back to rewarding Boldness, it's just way too easy to max out Survival without even surviving. (or at least increase the current Boldness point gain, it feels so low!)

Comments

  • A_T_E
    A_T_E Member Posts: 254

    I've noticed the same issue, they just changed around what category gets maxed now. Boldness before, now Survival.

    One suggestion I have, would be to make Hex Totems give Boldness, while unlit totems give Survival.

    And then increase Boldness gain, like you, OP, suggested. It doesn't make sense that dropping a pallet gives 200 points, while each good wiggle gives 100 each.