Event Items cost 5000 Bloodpoints now?
With the recent release of the mid-chapter update, rarities were reworked to make them simpler and more in line with other games. Now, this came with the removal of the Event Rarity. The problem here is, since event items no longer had a rarity, BHVR swapped them out for Visceral rarity (previously Ultra Rare/Iridescent). This makes it so the event nodes cost 5000 bloodpoints rather than 2000 bloodpoints and I don't know if this would apply but it would make the items rarer as well. I can't figure out if this change was intentional or if the price and rarity were accidentally altered with the change to Visceral. I hope this gets fixed, especially with the anniversary coming up.
Comments
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Oh hell no.
BHVR, I know you want to make the rarities less chaotic (even though changing colors didn't really help), but this is unacceptable.
Do you know how many USELESS event offerings there are? A lot of them. Their one saving grace was that they were cheap.
So now, we have to pay double for a crappy offering that is actively worse than a rare BPS.
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Oh I hope this is an error because 5000 BPS for a medkit is ridiculous.
5
