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You are now forced to login every day to complete a rift

Reinami
Reinami Member Posts: 6,611
edited May 6 in General Discussions

What a complete joke. This was the ONE thing that DBD had going for it in the "battle pass" system. Is that it never made me feel like i had to login every day. I was able to play a day or 2 on the weekend. Wait till the new tier launched of the tome, and then could finish up the pass still with plenty of time to spare.

Unless they are hiding extra fragments behind the weekly challenges, you only get 45 levels from the weeklys and another 38 from the dailies. Basically FORCING you to play every single day, and if you miss one you stand no chance of completeing the rift. And even then i don't see where the other 17 levels are coming from. I guess milestone challenges? But those i'd imagine run out at some point right?

EDIT: My misunderstanding of milestones, i was assuming they were permanent, not per rift. But it still stands that unless they are hiding extra fragments from us that we are not aware of, that means over the course of the 83 day rift you get:

  • 37.35 Levels from dailies
  • 38.5 Levels from milestones
  • 45 Levels from Weeklies

This is a total of 120.85 levels maximum.

Which means to complete the rift pass to level 100 without having to log in every day, you need to, complete every single weekly, complete every single milestone and still log in for 37 of the 83 days. Forcing you to log in for almost half of the days of the rift. So its not quite every day, but its instead every other day. Still a far cry from before where i could play a day or 2 every weekend and still complete the pass. And of course this isn't just a simple "log in" every day. I have to login every day, and likely play a minimum of 2 games every other day to make it work.

Post edited by Reinami on
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Comments

  • DeBecker
    DeBecker Member Posts: 934
    edited May 6

    I dont think so as long as youre doing all the challenges you have besides Daylies. If youre not doing all challenges, due to playing just one side, youre maybe screwed with the points anyway. Depends on how many fragments there are as rewards outside the new ssystem, like in new modes and events.

  • DeBecker
    DeBecker Member Posts: 934

    You basically cant miss out on challanges, cause theyre active at all times you play.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,395

    I do like that quest auto complete upon completion and that I can do more than one at a time. Very neat. It needs some polishing though and there are somethings that just aren't necessary.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 2,796

    If we give feedback maybe they'll listen, I guess also they'll be twitch drops and weekly gifts that give them.

    I personally love how easy it is to complete them all, just a bit sad I don't get match exp towards it, that's all I ask.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,796

    The old new UI was pretty horrid, and I don't think anything can ever top Resident Evil. I still don't use exhaustion perks to this day because of the abuse I suffered on last gen consoles

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,816

    Yeah, it's really going to depend on a few factors if this new system is good or bad.

    Right now it's 375 for the weekly, 45 for doing all the daily and 550 if you fully complete a milestone. Assuming the numbers all stay he same then then we get a total of 4500 weekly, 3735 daily, and 3850 for the milestone which is 12085, so ~121 levels with the new rift cap being 100 levels to get everything.

    We'll also get some extra fragments with any events they have. However, this really isn't great as this assumes you do everything which I don't think most people will. Another issue is at least from my short testing, I was only getting 5 fragments per completed match. This means it'll take around 20 matches to get 1 level, probably far less as I image my 5 fragments was a low xp roll and I didn't do a lot of testing with that.

    Now if the weekly challenges get a higher fragment count as they go or even more challenges per week then this won't be all that bad and we'll have some leeway. If it stays exactly how it is then it might be rough if people skip out on the daily challenges or people come into the tome late.

  • Hex_Ignored
    Hex_Ignored Member Posts: 2,223

    I also hate that, however we can assume that events will still have their own set of rift challenges, so maybe logging in daily isn't required if that is the case.

  • Memesis
    Memesis Member Posts: 729

    Good thing this experiment rift is full of throwaway trash cosmetics anyway. Not a single thing id equip over any of the characters

  • イエローミント
    イエローミント Member Posts: 225

    I miss the old daily missions. You used to get 30,000 BP in a single match.
    The new daily missions are really underwhelming.
    They're easier now, but they give much less BP, so they don’t feel rewarding.
    You can get Fragments elsewhere anyway, so they don’t really need to be part of the daily rewards.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,675
    edited May 7

    After you finish the dailies, you still have milestone quests that can be completed.

  • Emeal
    Emeal Member Posts: 6,625

    I wanna know how Events and other things factor in too. People are right to be skeptical of BHVR, but we gonna wait and see.

  • SoGo
    SoGo Member Posts: 4,258

    I feel like all this could be solved with a simple thing to add:

    Master Challenges

    The same thing that made the old Tomes unique (killer/survivor/perk specific challenges, Memory Shards, Glyphs, ect.)

  • razvicool
    razvicool Member Posts: 59

    I didn’t notice anyone saying this, but you also get rift fragments from levelling up. 5 levels are a rift level and you level up pretty quickly.

  • ImWinston
    ImWinston Member Posts: 648
    • even though DBD is our favorite videogame, we must not forget that BHVR is a company, not a charity, so it is normal that they push users to play as much as possible. all videogames do this (the most important example is Fortnite), I don't understand why BHVR shouldn't do the same. It is obvious that our experience as consumers is important, but we must also understand the needs of a company that is trying to make a profit
  • Khastrx
    Khastrx Member Posts: 247

    We also have no idea how many fragments will be given away during events, or whether the Fragment Frenzy bonus will come back (obviously it would be adjusted). It's literally the first week, things could still change, sorry you couldn't get to level 20 within a single day….

  • Halloulle
    Halloulle Member Posts: 1,443

    mhm. Well. Yeah. I suppose yet another reason to not play anymore. Like, them Rift cosmetics were one of the few things left that made me log in every now and again to get through the rift - and with the event tomes and regular match progress counting toward Rift progress, I never had trouble clearing the rift (even when I only played on a handful of days a month - or didn't play for a month or two at all).

    Ah well. I suppose it's another step into the direction of unethical business practises that exploit the most vulnerable (the first one being the seasonal fomo cosmetics; for the vast majority of players that's not an issue - but it is an issue for those with a predisposition for addiction or manipulation and that are proven to be considered the golden geese and main target group of, e.g. highly unethical gacha-games and fomo-tactics). Tbh, I'm sorry for the bhvr dev team / the parts of the dev team that have little to do with the markgeting and business aspects. - It's, I suppose, a result of that company that used to produce mobile DBD, having bought parts of bhvr iirc.

  • ohheyitsbobcat
    ohheyitsbobcat Member Posts: 1,816

    Agreed. The thing I'm most worried about is people coming in halfway. When FNAF releases and brings in new people, they might not be able to complete it at all because they missed out on the daily and 2v8 challenges (depending on when that releases).

    I'm really hoping the amount we get increases by 5 per week. So next week will be 80 fragments a challenge and the week after 85 and so on. If this is the case then we'd have a total of 6150 weekly fragments. Combined with the total milestone of 3850 and you'd have a perfect 10000.

    If this is how the system works then you'd never have to do a single daily and would be far friendlier to people. Considering how perfect the math lines up I'm really hoping this is the case.

  • Cryptikk
    Cryptikk Member Posts: 431

    Behavior care about profit first and foremost over the health and player base of the game, and yet they are now actively discouraging people from buying the pass with their trademark bad decisions :/

  • WyldKat75
    WyldKat75 Member Posts: 5
    edited May 7

    I'm sitting at 4/12 Rift Pass Quests after Week 1 on the right side breakout. But on the Rift Pass summary on the Left with the time remaining it says 5/9.

    "Complete 3 Quest(s) This Week" not count as one or did it?!