Over Done Nerfs for Ghoul
Ok I've just got the Ghoul and I got to say that this Killer probably just got the Skull Marchant Treatment but 3x worse.
This Killer is punished for breaking pallets and Walls and morely Punished for using his ability as will. I feel thr survivors side on how op this killer feels but also I think survivors just wanted him Nerfed just so they didn't have to learn how to counter the Ghoul. Vaulting a Pallet or Window feels like it should be useful but instead it doesn't do anything most of the time.
i feel so bad for this killer and I don't think I'm the only one who agrees that a Killer could never be punished for using there abilities or doing smart plays
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lol sorry.
Pallet break into instant hit is dumb. They should do this for Blight as well.
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Well think of it as if you vaulted a pallet and hindered every single time you vault a pallet. And I do think hiting after a vault is fair I just don't think the killer should be punished for using his abilities. If Ghoul Needs anything and that's a Rework instead of a nerf. Like instead of Vaulting the Window or Pallet he Just goes over past it making it Bait able for survivors.
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I guess its too much for you to run to the next pallet/window. You do know that demanding killer nerfs doesnt make you a better player right?
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Thank you I was just about to say that. And I mean this as a compliment btw
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I would agree if there weren‘t enough other killer with the same type of ability.
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Ghoul is still top 5 strong
The nerfs just gave him some actual counterplay
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I demanded nothing. BHVR will do as they please, as they have always done.
Ghoul breaking a pallet and having the ability to instantly catch up was a poor mechanic from any standpoint. This keeps his mobility intact, which would've been what got sacrificed.
Between you and me, I'd rather keep his mobility than keep the zero brain break pallet and press m2 to catch up playstyle.
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Like who?
Wesker? Eh, he can't turn like Ghoul can and he doesn't have an auto lock on.
Nurse? She doesn't break pallets so it's basically irrelevant.
Blight? Let's hope.
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Make it happen Behavior.
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Couldn't agree more with this. The alternaitive would have been nerfing his mobility or inrceasing his cancel cooldown duration noticeably, which would have probably been complained about much more.
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You already mentioned blight and nurse. Wesker can do it similar but a bit weaker and can down with his power unlike kaneki. Wraith can instantly catch up and break pallets. Spirit can also instantly catch up and down you. Vecna, Billy and Dracula can all instantly catch up as well, but are slowed down a bit more.
And then there are characters that can make you unable to get very far from your current loop without a dash.
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And none of those Killers have charges like Kaneki or Blight or Nurse, ergo, this specific mechanic isn't applicable.
But yes, I do think that loop safety is an issue.
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Theoretically you could give these killers cooldowns as well even when they have no tokens and Wesker has tokens.
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Can I give clown awards here?
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The nerfs didnt do aynthing gameplay wise. He just feels worse to play as.
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I agree. He isn't fun to play. He now feel Clunky and out of Place basically like he was in PTB and that's a Buggy Mess. Most of the time when I play Ghoul I rather have people Going Next or not trying Just to go next. This is honest just like Skull Marchant where Players Didn't want to play against her just went texted her Kill Rate goes up making the Devs Do unneeded Nerfs and changes that didn't need to happen
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bro you commented on your own post 😑did you forget to log into the alt?
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II'm very aware that I commented on my own stuff doesn't anyone do so. Is that a crime I'm unaware of. I was agreeing with somes comment btw
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