http://dbd.game/killswitch
Don't Feel Invested in Challenges/Quests
It used to be that I'd pick a challenge and think of a build to work with it. Hide in killer's TR? Iron will/fixated. Break chase with the killer? Lucky break/Balanced.
There's none of that any more. Stuff just pops up. You did the thing. Cool? I don't feel invested in it or like I'm interacting with a system anymore. There's no actual sense of progression or working toward a goal and it's making me less interested in the game.
Comments
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I would have been happy if i could select more than one challenge at a time. With the old Tome system.
I didn´t ask for a complete rework. And i didn´t ask for a colour change.
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Agreed, it's a less obvious thing lost by the Quests rework but it's definitely serious IMO. Combine that with the Dailies essentially just being "play a single trial" rather than encouraging me to play specific characters, and it's unfortunate IMO.
If BHVR are absolutely convinced The Compendium needs to go, we need some kind of other permanent challenges system to replace it. Having lots of permanent mini-goals to shoot for is a great thing for this game.
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