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The "Go Next Prevention" can't come soon enough!

MechWarrior3
MechWarrior3 Member Posts: 5,396
edited May 2025 in General Discussions

So tired of survivors throwing my game because they get downed immediately so they just off themselves on a hook.

Comments

  • LockerLurk
    LockerLurk Member Posts: 1,683

    Frankly I am just sick of my teammates deciding the Killer is playing too hard for their liking even when they play fair, and leaving the rest of us to languish at 4 gens and 1/12 hooks while the Killer snowballs us to oblivion.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396
  • burt0r
    burt0r Member Posts: 4,292

    With a competent company this would lead to bans for grieving.

    Or at least low priority queues for those people that give up/intentionally throw.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396
    edited May 2025

    I just feel like what the go next will do is of course the stated obviously….Which lessen the chances of survivors giving up and less opportunities to get in a match.

    *Lose out on BP

    *Lose a grade

    *DC penalty - (What’s the max time the dc penalty can go up to?)

    Sitting by a killer? You’re flagged

    Offing yourself on hook? Flagged.

    Going afk immediately after unhooked. Flagged.

    Walking around X amount of time without helping push the objective? Flagged.

    Going around throwing all the pallets on the map to get the killer’s attention? Flagged

    Spam vaulting? Flagged.

    I have had so many winnable matches that would have worked out perfectly had someone not decided to throw/give up. Lol

  • turksmall236
    turksmall236 Member Posts: 296

    If teammates don't bother unhooking me and let me hit second stage even with Kindred, then yeah, I'm out.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396

    Thsts so frustrating. Lately I have been running Steve’s perk self reassurance because yeah. 🤦🏻‍♂️

  • Glaive
    Glaive Member Posts: 160

    I’m sorry but I’m not playing against Blight/Nurse as a soloQ player it’s just not enjoyable, balance these killers and I’ll stay, until then I’m going next, if they introduce a punishment for hook suicide I’ll just watch YouTube while holding W.

  • Jadelysta
    Jadelysta Member Posts: 189

    Are these all things you want in the game? and by flagged what exactly do you mean?

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396

    I don’t know truthfully exactly what I want in the game, I just know that I am very genuinely tired of people going next for any given reason.


    I don’t know what the solution is going to be. I’m sure the developers will be able to work that out overtime but yeah, I’m just stating my thoughts off the cuff.

    Again those are just my thoughts off the cuff but flagged meaning a system will be put into place where the game will be able to detect certain things as survivor is doing to try to throw or go next. If that makes any sense. :)

  • Jadelysta
    Jadelysta Member Posts: 189

    They have to figure out a way to handle it that wont also make the game miserable to play is the issue. Like many have said, they cannot force people to play out a match, they will find a way to just not participate. I think the key here is to balance the game properly and make the solo queue survivor role less miserable to play which is where majority of the go nexting happens.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396

    Solo Q survivor needs love. I won’t argue that. 💯 needs help. However this isn’t always the case for when a survivor offs themselves.

    Oh a blight? Next. Nurse? Next. Ghoul? Next. Oh clown? I got downed immediately. Next. There has to be some type of accountability to a degree.

    Again though, you are right. A lot of this will be resolved if they fix game balance and do more for soloq. Survivors as a whole. (Which community manager said, we don’t do enough for survivors)

  • Jadelysta
    Jadelysta Member Posts: 189

    Atleast they acknowledge that the survivor role needs help.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396

    Speaking of this, they mentioned soon in the livestream a new item will be given to survivors and that keys/maps will be reworked to be given more functionality.


    What do you think the new item will be or hoping to be?

  • Jadelysta
    Jadelysta Member Posts: 189
    edited May 2025

    If i had to guess, something that they've played around with before, maybe the smoke bombs we saw in the halloween event? But personally i didn't enjoy those, they got in the way too much from a teammate pov.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,396

    What about a sleep dart! 🤣

    Doesn’t actually put the killer to sleep but makes them feel sluggish. Hindered.

  • xGodSendDeath
    xGodSendDeath Member Posts: 716

    Patiently waiting for people to realize that solo queue is so bad because the devs refuse to nerf SWF while the two exist in the same game mode

  • I_CAME
    I_CAME Member Posts: 1,589
    edited May 2025

    People will find creative ways to get around the system. Like what happens if someone just afks on a gen missing skill check after skill check until the killer grabs them? How would the devs be able to know if they were throwing or if they are just terrible at the game? The whole system just seems like a big waste of development resources. It would have been better to just remove self unhooks and the skill checks in stage two. Or maybe move the self unhook to a single attempt that can only be used in stage two.